“Kung Fu Panda” has some decent use of the Wii-mote motion control, but that doesn’t save this buggy, unoriginal shovelware that fails to challenge even the Wii’s modest hardware specs.
I like Jack Black as much as the next guy. Really, he’s fat and funny, and that’s pretty much all I ask for from anyone in this world. But Black’s humor sits pretty squarely in the realm of the visual – his desperate, flailing energy and his crazy faces are just as integral to his appeal as his “so-bodacious” act. Don’t believe me? Just load up “Kung Fu Panda” for the Wii and take it for a spin.
Every level opens with a lengthy (but thankfully skippable) monologue, presumably from the move. The bites sound like Black, but it’s amazing how much punch is lost when they’re set in a vacuum. Po, the titular panda the franchise is named for, is on screen alright, but he’s a tiny model that doesn’t move. Where’s the furious shaking and the silly kung fu poses?
Rather, the designers use scrolling words to set the tone for the game – and it’s pretty appropriate. “Kung Fu Panda” is boring shovelware, pure and simple. Read the rest of this entry »














