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Promo doesn’t do ‘Fallout 3′ justice

July 15th, 2008, 3:05 pm · Post a Comment · posted by jsimmons

JoeAfter watching the promo for “Fallout 3″ on G4 yesterday, I was less than enthused. It looked a little clunky, to be honest, and it certainly didn’t seem that appealing.

I was wrong. So very, very wrong.

I got some hands-on time with Bethesda’s revamp of the Fallout series today, and it’s gorgeous. What looked muddy on the G4 broadcast was vibrant and full of life.

Fallout 3

But graphics are fine and all, but how’s the game play? It’s crisp and strong. Controls are responsive; the sensitivity of the joysticks can be altered to your liking, and the default settings felt right for me. I wasn’t wildly veering off to one side or the other as I mowed down raiders.

VATS — the system that lets players take aim at an enemy’s specific body parts or weapons — was cool. It’s a nice compromise between the old turn-based Fallout games and the shooter feel of this new installment. The system may be a little clunky against groups of targets, but there weren’t crowds of baddies in the demo, so I can only guess.

Unfortunately, I only had 30 minutes to play. It was enough to see a handful of bandits squatting in an abandoned schoolhouse. Megaton, the main city, is rough-and-tumble, and the ruins of Washington, D.C., are impressive — complete with a ruined Washington monument on the horizon.

A pair of concepts that really captures the game’s look and spirit:

Fallout 3Fallout 3

Really, really impressive.

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