BlizzCon may be a great thing for Blizzard’s fans — they get to ask designers questions, they get to hear breaking news and they get hands-on time with upcoming games. However, it’s not just the players that look forward to the annual convention — Blizzard employees find there’s a lot to appreciate at BlizzCon, too, including their interactions with the fans.
We got a chance to talk to some Blizzard designers and executives who talked about what they got out of BlizzCon and how the convention impacts their games — including “Cataclysm” and “Diablo III,” straight from the mouths of lead designers like Tom Chilton and Jay Wilson.
Know those fancy goody bags Blizzard is giving out? We can’t keep ours so we’re going to give them away to readers. Leave a comment on any of our BlizzCon 2009 posts and when it’s all over, we’ll put all the names in a digital hat and pick some winners. Good luck!
Coverage so far: