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May 14th, 2012, 10:48 pm by


1991: Allen Adham, Michael Morhaime and Frank Pearce start a game company called Silicon & Synapse. The company develops games for other publishing houses. Best known titles include Rock ‘n Roll Racing. The Lost Vikings and Blackthorne.

1994 The company changes its name to Chaos Studios, then changed its name to Blizzard Entertainment, realizing that another company had the prior name.

November 1994: Silicon & Synapse renames itself to Blizzard Entertainment and publishes its first Warcraft game, “Warcraft: Orcs & Humans,” available as a DOS CD-ROM and floppy disk for $45. The game wins PC Gamer’s Editors Choice award and best strategy game of 1994.

1994 The Death and Return of Superman is created based on the storyline of Death of Superman.

1994 Blackthorne, otherwise known as BlackHawk in European countries, is developed by Blizzard Entertainment.

December 1995: “Warcraft II: Tides of Darkness” is released and wins Game of the Year award from PC Gamer. About 50,000 copies are sold in the first weekend.

1995 Justice League Task Force is created by Blizzard. Like Street Fighter or Mortal Kombat, this game is in the fighting genre.

1996 Warcraft II Beyond the Dark Portal is created by Blizzard. Based on the Warcraft II Tide of Darkness, this game is an expansion pack.

December 1996: Release of action-role-playing game “Diablo” and Battle.net, one of the early forms of multiplayer gaming online. A half-million copies of Diablo sell within the first few months. Within six months, Battle.net registers 700,000.

March 1998: “StarCraft” launches, selling 1 million copies in first three months.

2000: Diablo II is released, selling 1 million copies in first two weeks. It sets the record for the fastest-selling PC game ever.

2001: An expansion to the Diablo sequel, “Diablo II: Lord of Destruction,” is released and sells more than one million copies in the first month.

July 2002: Warcraft III: Reign of Chaos released, selling more than one million copies in first three weeks.

July 2003: An expansion to Warcraft III, “The Frozen Throne” is released. One million copies sold within the first month.

Nov. 23, 2004: “World of Warcraft” launches. In the US, 240,000 copies sold in first day, with 200,000 players creating online accounts within 24 hours, at $15 a month.

May 9, 2006: Plans are announced to develop a live-action “World of Warcraft” movie. Legendary Pictures, the studio behind Batman Begins and 300, will produce.

January 2007: An expansion pack to “World of Warcraft,” called “The Burning Crusade,” launches with 2.4 million copies sold in the first 24 hours .

May 19, 2007: StarCraft II is announced.

August 2007: World of Warcraft expansion pack, “Wrath of the Lich King ” is announced.

July 24, 2007: WoW subscribers surpass 9 million.

November 2007: The first comic book series based on “World of Warcraft” is released.

December 2007: Plans are announced for Activision (creator of “Guitar Hero”) and Blizzard’s parent company, France-based Vivendi, to merge as Activision-Blizzard.

December 2007: Blizzard Entertainment CEO and co-founder Mike Morhaime is honored as the 11th inductee in the Hall of Fame by the Academy of Interactive Arts and Sciences for “his role in expanding the MMOG audience beyond the hardcore.”

Jan. 22, 2008: WoW subscribers surpass 10 million – including more than 2 million in Europe, more than 2.5 million in North America and about 5.5 million in Asia.

March 7, 2008: Blizzard Entertainment is ranked No. 3 game developer in the world by Think Services’ Game Developer magazine.

Will next great Blizzard developers, creators come from Irvine?

September 11th, 2009, 12:07 pm by

UCI's virtual world game center.It’s about time UC Irvine offered gaming as a major to incoming freshman. The university has long offered a game-friendly course for graduate students and supported several undergraduate programs, like mobile gaming and development.

But according to the OCRegister’s Irvine reporter Ian Hamilton, the school may add a gaming major as soon as next fall. This is partly due to the brand new Computer Games and Virtual Worlds Center, established this quarter. Virtual worlds? C’mon! That’s Blizzard’s specialty.

This should be a nice fit to what the Laguna College Art+Design is doing in Laguna Beach (read “Get taught by Blizzard — a perk if you attend Laguna art school“). The art school includes some Blizzard employees on faculty and last year had an exclusive art exhibit with original art from the gaming company.

Read Ian’s story, “UCI students could soon major in video games” on the Irvine business blog.

NEW: Blizzard Entertainment in pictures and video

September 1st, 2009, 9:43 am by

Blizzard Blog photo archiveWe’re still recovering from BlizzCon 2009 and have just selected winners for our goody-bag giveaway. Readers are being notified right now.

If you missed any of our coverage, check out our new photo gallery archive, at gaming.freedomblogging.com/photos, where we have put together links to all previous photo slide shows and video taken by us and the professional photographers here at the OCRegister.

So far, there’s three years of BlizzCon footage and we’re trying to track down photos from year one. Plus, we’ve added a lot of other goodies from times past.

We’ll be adding to the collection from here on and when we find time, will continue to add older coverage. Are we missing something? Ping us!

Enjoy!

Photo gallery: Noobz, noobz, noobz!

August 24th, 2009, 10:36 am by

If you were unable to attend BlizzCon, you missed seeing a fascinating collection of custom Noobz, the toy action-figures Blizzard is selling as part of its marketing of the upcoming StarCraft II game.

Blizzard had a contest among its artistic employees to design their own Noobz. Several were worthy but the top three were produced as action figures that BlizzCon attendees could purchase for $30. You could also buy your own at the show and design it yourself.

Lots of crazy designs, including a Hello Kitty Noobz. I’m hoping the company will auction them off for a worthy cause because I wouldn’t mind owning a few.

If you missed the show’s art exhibit, here’s our own photo slide show of the employee Noobz:

Blizzard Noobz Blizzard Noobz noobzp8220259

Lots of photos after the jump:

Read the rest of this entry »

The good and bad of being an official Blizzard fan site

August 22nd, 2009, 8:23 pm by

StarCraft fan sitesThe night before BlizzCon, a quartet of StarCraft fans holed themselves up at the Anaheim Marriott, huddled over their laptops. They didn’t talk to one other, only typed away.

They were chatting with readers of their fan sites – SCLegacy.com, StarCraft2forum.org and StarCraft.org. Many couldn’t make it to the show, a 2-day fan convention for Irvine game maker Blizzard Entertainment that ended Saturday. By the end of the live-blogging session, they were astounded by the number of readers who participated in the Q&A.

“250 readers,” whooped Ryan “LordofAscension” Tower, who runs SCLegacy.com, one of the oldest fan sites dedicated to the 1998 game from Irvine game developer Blizzard Entertainment.

Live blogging from BlizzCon“Really?” said Jonathan “Joneagle_X” Tietz, administrator of StarCraft2forum. “No way!”

Combined, the three sites get a few thousand visitors a month. They produce in-depth analyses, interviews and battle reports. In return, there’s some money from ads, “but not enough to live on,” said Tower, a 22-year-old tax accountant from Michigan.

But passion like that doesn’t go unnoticed. These are official Blizzard fan sites. They agreed to provide certain details to Blizzard certain things in exchange for some perks. One perk: A free airline ticket to BlizzCon, which Tower gave to Ben Barrett, a staff member in Scotland.

“I’m 18. This is probably my most important thing on my CD (resume),” said Barrett, who can’t believe he snagged a free ticket to BlizzCon. “If someone told me two years ago that I’d be in a hotel being interviewed like this and in the U.S., I wouldn’t have believed them.”

Blizzard has a “couple hundred” official fan sites out of the thousands that exist, said Paul Sams, the company’s chief operating officer. Official sites must publish weekly and must give Blizzard monthly reports on site traffic, key stories and any other pertinent details. They also agree not to violate the games’ terms of service and be supportive of the game and the company. Read the rest of this entry »

Photos from Day 2 of BlizzCon 2009

August 22nd, 2009, 5:15 pm by

BlizzCon 2009, Day 2Courtesy of Register photographer Diego James Robles, we have another photo slide show with some highlights of Saturday, Day 2 of BlizzCon 2009.

freeKnow those fancy goody bags Blizzard is giving out? We can’t keep ours so we’re going to give them away to readers. Leave a comment on any of our BlizzCon 2009 posts and when it’s all over, we’ll put all the names in a digital hat and pick some winners. Good luck!

Coverage so far:

Hello Kitty spotted at BlizzCon

August 22nd, 2009, 11:17 am by

Hello Kitty Noobz from Blizzard Entertainment designer Mark Choy.I had a feeling I’d spot her. Yup, Hello Kitty is one of the featured Noobz in Blizzard’s art gallery. The custom Noobz were part of an employee contest; the three favorites were produced as limited editions are and are being sold at the BlizzCon store. Kitty didn’t make it.

Hello Kitty Noobz, designed by Mark Choy, a level designer.

The only other time I remember Hello Kitty mixing with Blizzard was a past “The Simpsons” episode, where Bart Simpson was playing in a ‘World of Warcraft’-like game and mother Marge had redecorated his online dungeon with Hello Kitty.

We’ll post a gallery of all the other Noobz displayed at some point. Stay tuned. And don’t forget to leave a comment if you want a chance to win one of the official BlizzCon goody bags.

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