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	<title>The Blizzard Blog &#187; The Business</title>
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	<link>http://gaming.freedomblogging.com</link>
	<description>Covering OC's biggest game company</description>
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		<title>&#8216;World of Warcraft&#8217; artists forum at UC Irvine</title>
		<link>http://gaming.freedomblogging.com/2009/09/21/world-of-warcraft-artists-forum-at-uc-irvine/3761/</link>
		<comments>http://gaming.freedomblogging.com/2009/09/21/world-of-warcraft-artists-forum-at-uc-irvine/3761/#comments</comments>
		<pubDate>Mon, 21 Sep 2009 22:58:40 +0000</pubDate>
		<dc:creator>RICHARD CHANG, THE ORANGE COUNTY REGISTER</dc:creator>
				<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[Blizzard Art]]></category>
		<category><![CDATA[Latest game news]]></category>
		<category><![CDATA[World of Warcraft]]></category>

		<guid isPermaLink="false">http://gaming.freedomblogging.com/?p=3761</guid>
		<description><![CDATA[
&#8220;Gryphn Rider,&#8221; a 2004 print by Bill Petras. On view at Laguna Art Museum through Oct. 4. © Blizzard Entertainment.

Attention gamers and art fans: The Laguna Art Museum is hosting an artists&#8217; forum at UC Irvine from 4-6 p.m. Oct. 1. The forum will take place at UCI&#8217;s Winifred Smith Hall.
The forum will include artists [...]<p><a href="http://gaming.freedomblogging.com/2009/09/21/world-of-warcraft-artists-forum-at-uc-irvine/3761/">&#8216;World of Warcraft&#8217; artists forum at UC Irvine</a> is a post from: <a href="http://gaming.freedomblogging.com">The Blizzard Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p><a rel="attachment wp-att-17259" href="http://gaming.freedomblogging.com/?attachment_id=17259"><img class="alignnone size-full wp-image-17259" src="http://artsblog.freedomblogging.com/files/2009/09/gryphn-rider-laguna_edit.jpg" alt="gryphn-rider-laguna_edit" width="422" height="287" /></a></p>
<p><em>&#8220;Gryphn Rider,&#8221; a 2004 print by Bill Petras. On view at Laguna Art Museum through Oct. 4. </em><span class="source"><em>© Blizzard Entertainment.</em><br />
</span></p>
<p>Attention gamers and art fans: The <a href="http://events.ocregister.com/laguna-beach-ca/venues/show/22288-laguna-art-museum" target="_blank">Laguna Art Museum</a> is hosting an artists&#8217; forum at <strong>UC Irvine</strong> from 4-6 p.m. Oct. 1. The forum will take place at <a href="http://events.ocregister.com/irvine-ca/venues/show/9908-winifred-smith-hall" target="_blank">UCI&#8217;s Winifred Smith Hall</a>.</p>
<p>The forum will include artists featured in the museum&#8217;s current exhibition, <strong>&#8220;WoW: Emergent Media Phenomenon,&#8221;</strong> as well as <strong>Blizzard Entertainment&#8217;s</strong> cinematics project lead, <strong>Jeff Chamberlain</strong>. The forum will be moderated by the associate director of UC Irvine&#8217;s <strong>Beall Center for Art and Technology</strong>, <strong>David Familian</strong>.</p>
<p>The artists participating will be <strong>Antoinette LaFarge</strong>, <strong>Robert Nideffer</strong> and <strong>Eddo Stern</strong>.</p>
<p>LaFarge is an associate professor of digital media at UC Irvine. She&#8217;s a faculty member for the <strong>arts computation engineering graduate program</strong> in the studio art department, and is the director of academic computing at the <a href="http://events.ocregister.com/irvine-ca/venues/show/1152533-claire-trevor-school-of-the-arts" target="_blank">Claire Trevor School of the Arts</a>. Her digital print <strong>&#8220;World of World: The Adventures of Malbec and Player&#8221;</strong> is on view at the Laguna Art Museum.</p>
<p><span id="more-3761"></span>Nideffer also teaches at UCI and is the director of the arts computation engineering program. He&#8217;s also director of the <strong>Game Culture and Technology Lab</strong>. His triptych, <strong>&#8220;2007 B.C.,&#8221;</strong> is currently on view at the museum, as is his flash-based game, <strong>&#8220;WTF?!,&#8221;</strong> co-curated by <strong>Alex Szeto</strong>.</p>
<p>Los Angeles-based artist <strong>Eddo Stern</strong> teaches game design at <strong>UCLA</strong>. He has three pieces currently on view at Laguna Art Museum: plastic, paper and electronic sculptures <strong>&#8220;MELF&#8221;</strong> and <strong>&#8220;Man Woman, Dragon,&#8221;</strong> and the animated video<strong> &#8220;Best Flame War Ever.&#8221;</strong> Stern also curated a portion of the machinama videos as well as contributed an essay to the manual that accompanies the show.</p>
<p>Immediately following the forum, a reception for the Beall Center&#8217;s upcoming exhibit, &#8220;Media Alchemy: Nam June Paik&#8221; (curated by Familian) will take place from 6:30-9 p.m.</p>
<p>&#8220;WoW: Emergent Media Phenomenon&#8221; runs at the museum through Oct. 4.</p>
<p><strong>Related links:</strong></p>
<ul>
<li><a href="http://www.ocregister.com/articles/world-art-game-2469168-characters-warcraft" target="_blank">&#8216;World of Warcraft&#8217; quest leads to Laguna</a></li>
<li><a href="http://artsblog.freedomblogging.com/2009/06/15/some-images-from-the-wow-show-at-laguna/12657/" target="_blank">Some images from the &#8216;WoW&#8217; show at Laguna</a></li>
<li><a href="http://gaming.freedomblogging.com/2009/06/23/arts-writer-takes-on-world-of-warcraft/2485/" target="_blank">Arts writer takes on World of Warcraft</a></li>
<li><a href="http://artsblog.freedomblogging.com/2009/06/11/check-out-this-world-of-warcraft-slide-show/12495/" target="_blank">Check out this &#8216;World of Warcraft&#8217; slide show</a></li>
<li><a href="http://artsblog.freedomblogging.com/" target="_blank">The Arts Blog</a></li>
</ul>
<p><a href="http://gaming.freedomblogging.com/2009/09/21/world-of-warcraft-artists-forum-at-uc-irvine/3761/">&#8216;World of Warcraft&#8217; artists forum at UC Irvine</a> is a post from: <a href="http://gaming.freedomblogging.com">The Blizzard Blog</a></p>
]]></content:encoded>
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		<title>NEW: Blizzard Entertainment in pictures and video</title>
		<link>http://gaming.freedomblogging.com/2009/09/01/new-our-collection-of-blizzard-entertainment-in-pictures-and-video/3685/</link>
		<comments>http://gaming.freedomblogging.com/2009/09/01/new-our-collection-of-blizzard-entertainment-in-pictures-and-video/3685/#comments</comments>
		<pubDate>Tue, 01 Sep 2009 17:43:29 +0000</pubDate>
		<dc:creator>Tamara Chuang, a.k.a. The Gadgetress</dc:creator>
				<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[Blizzard Art]]></category>
		<category><![CDATA[archive]]></category>
		<category><![CDATA[Blizzard photos]]></category>

		<guid isPermaLink="false">http://gaming.freedomblogging.com/?p=3685</guid>
		<description><![CDATA[We&#8217;re still recovering from BlizzCon 2009 and have just selected winners for our goody-bag giveaway. Readers are being notified right now.
If you missed any of our coverage, check out our new photo gallery archive, at gaming.freedomblogging.com/photos, where we have put together links to all previous photo slide shows and video taken by us and the professional photographers here [...]<p><a href="http://gaming.freedomblogging.com/2009/09/01/new-our-collection-of-blizzard-entertainment-in-pictures-and-video/3685/">NEW: Blizzard Entertainment in pictures and video</a> is a post from: <a href="http://gaming.freedomblogging.com">The Blizzard Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p><a href="http://gaming.freedomblogging.com/photos"><img class="alignright size-full wp-image-3687" style="margin-left: 6px;margin-right: 6px" src="http://gaming.freedomblogging.com/files/2009/09/blizzblogphotos.jpg" alt="Blizzard Blog photo archive" width="180" height="398" /></a>We&#8217;re still recovering from <a href="http://gaming.freedomblogging.com/tag/blizzcon-2009">BlizzCon 2009</a> and have just selected winners for our <a href="http://gaming.freedomblogging.com/2009/08/26/want-a-chance-at-a-blizzcon-goody-bag-post-soon-times-running-out/3637/">goody-bag giveaway</a>. Readers are being notified right now.</p>
<p>If you missed any of our coverage, check out our <a href="http://gaming.freedomblogging.com/photos">new photo gallery</a> archive, at <a href="http://gaming.freedomblogging.com/photos">gaming.freedomblogging.com/photos</a>, where we have put together links to all previous photo slide shows and video taken by us and the professional photographers here at the OCRegister.</p>
<p>So far, there&#8217;s three years of BlizzCon footage and we&#8217;re trying to track down photos from year one. Plus, we&#8217;ve added a lot of other goodies from times past.</p>
<p>We&#8217;ll be adding to the collection from here on and when we find time, will continue to add older coverage. Are we missing something? <a href="mailto:thegadgetress@ocregister.com">Ping us</a>!</p>
<p>Enjoy!</p>
<p><a href="http://gaming.freedomblogging.com/2009/09/01/new-our-collection-of-blizzard-entertainment-in-pictures-and-video/3685/">NEW: Blizzard Entertainment in pictures and video</a> is a post from: <a href="http://gaming.freedomblogging.com">The Blizzard Blog</a></p>
]]></content:encoded>
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		<title>Blizzard MMOG revenues flat, delays StarCraft II game</title>
		<link>http://gaming.freedomblogging.com/2009/08/05/blizzard-mmog-revenues-flat-delays-starcraft-ii-game/2693/</link>
		<comments>http://gaming.freedomblogging.com/2009/08/05/blizzard-mmog-revenues-flat-delays-starcraft-ii-game/2693/#comments</comments>
		<pubDate>Wed, 05 Aug 2009 21:50:54 +0000</pubDate>
		<dc:creator>Tamara Chuang, a.k.a. The Gadgetress</dc:creator>
				<category><![CDATA[Activision Blizzard]]></category>
		<category><![CDATA[Latest game news]]></category>
		<category><![CDATA[Star Craft]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[Battle.net]]></category>
		<category><![CDATA[blizzardvision]]></category>
		<category><![CDATA[earnings]]></category>
		<category><![CDATA[StarCraft II]]></category>
		<category><![CDATA[starcraft ii delay]]></category>

		<guid isPermaLink="false">http://gaming.freedomblogging.com/?p=2693</guid>
		<description><![CDATA[Blizzardvision (that&#8217;s Irvine-based Blizzard Entertainment&#8217;s parent company, Activision Blizzard Inc.) said today that it did better than it thought it would during its latest quarter.
The company cited World of Warcraft as one of a small handful of games credited for the second quarter&#8217;s &#8220;overperformance,&#8221; even as the company financials showed Blizzard&#8217;s successful World of Warcraft [...]<p><a href="http://gaming.freedomblogging.com/2009/08/05/blizzard-mmog-revenues-flat-delays-starcraft-ii-game/2693/">Blizzard MMOG revenues flat, delays StarCraft II game</a> is a post from: <a href="http://gaming.freedomblogging.com">The Blizzard Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-full wp-image-2699" src="http://gaming.freedomblogging.com/files/2009/08/blizzardvision230.jpg" alt="Blizzardvision, the company" width="230" height="172" />Blizzardvision (that&#8217;s Irvine-based Blizzard Entertainment&#8217;s parent company, Activision Blizzard Inc.) said today that it did better than it thought it would during its latest quarter.</p>
<p>The company cited World of Warcraft as one of a small handful of games credited for the second quarter&#8217;s &#8220;overperformance,&#8221; even as the company financials showed Blizzard&#8217;s successful World of Warcraft revenues were roughly flat though still a big chunk of Blizzardvision&#8217;s revenues.</p>
<p>&#8220;During a challenging economic climate, Activision Blizzard grew its quarterly North American and European market share,&#8221; Robert Kotick, CEO of Activision Blizzard, said in a <a href="http://investor.activision.com/releasedetail.cfm?ReleaseID=401548">statement</a>.</p>
<p>But the big news is that Blizzard delayed the launch of StarCraft II to 2010. Kotick said that this is to coincicde with launch of new Battle.net online gaming service, which is expected to launch early next year. StarCraft, for non-Blizzard fans, is not a massively multiplayer game. But gamers will be able to play a handful of other players online via Battlenet, a service that first launched in 1996.</p>
<p>Mike Morhaime, Blizzard&#8217;s CEO, elaborated further during Wednesday&#8217;s conference call with the game developer&#8217;s usual mantra: &#8220;We must get the games right before we release them,&#8221; he said, offering no apologies.</p>
<p>As many know, Blizzard has delayed games in the past, including the original Diablo in 1996. Diablo missed the Christmas shopping season and came out on the last day of that year. It&#8217;s gone on to sell millions and the company is now working on <a href="http://www.blizzard.com/diablo3/?rhtml=y">Diablo 3</a>.    </p>
<p>Blizzard itself issued a press release on the StarCraft II delay about 30 minutes after the corporate earnings release came out:</p>
<p><span id="more-2693"></span></p>
<blockquote><p><em>Today we announced that StarCraft II: Wings of Liberty will not be ready for release by the end of 2009. Over the past couple of weeks, it has become clear that it will take longer than expected to prepare the new Battle.net for the launch of the game. The upgraded Battle.net is an integral part of the StarCraft II experience and will be an essential part of all of our games moving forward. This extra development time will be critical to help us realize our vision for the service.  </em></p>
<p><em>Our mission is to develop games that deliver an epic entertainment experience. As part of that commitment, we will always take as much time as needed to ensure that our games and services meet the expectations of our players and the standard for quality that we set for ourselves as developers. As we work to make Battle.net the premier online gaming destination, we’ll also continue to polish and refine StarCraft II, and we look forward to delivering a real-time strategy gaming experience worthy of the series’ legacy in the first half of 2010.</em></p>
<p><em>We will share more details about the beta, Battle.net, and StarCraft II’s launch in the future. Keep an eye on the official website at www.starcraft2.com for updates, and as always, thank you for your continued enthusiasm and support for StarCraft II and all of Blizzard Entertainment’s games.</em></p></blockquote>
<p>Because of the delay, Blizzardvision lowered its projected revenues for 2009. </p>
<p>And for those wondering, the StarCraft II delay could bump into the release of a second big game next year, Diablo 3. But Morhaime wouldn&#8217;t confirm what other games, if any, will also launch in 2010. </p>
<p>Overall, the company made $195 million on revenues of $1.038 billion during its second quarter, which ended June 30. Since Activision merged with Blizzard in July 2009, the year-ago financial results do not include Blizzard&#8217;s contribution. </p>
<p>However, the company broke out its multiplayer game segment, which consists mainly of the lucrative World of Warcraft subscription fees. The MMOG segment made $324 million during the second quarter, which was 31 percent of all company game revenues. That&#8217;s only slightly up from the <a href="http://gaming.freedomblogging.com/2009/05/07/wow-stuck-at-115-million-subscribers-blizz-focused-on-starcraft-diablo/2201/">first quarter, when MMOGs brought in $314 million</a>.</p>
<p>But the MMOG business as part of the company&#8217;s overall game revenues is shrinking. In 2008, Blizzardvision&#8217;s MMOG revenues were $1.15 billion or 38 percent of total game revenues. Last year&#8217;s figures include momentum from the company&#8217;s latest WoW update, the Wrath of the Lich King, which launched in October.</p>
<p>Morhaime also did not say how many World of Warcraft subscribers there are. Last quarter, he said there were 11.5 million. But during the quarter, the company lost a chunk of users as its WoW operations in China were disrupted. Because of this, WoW had no players in China at the end of the second quarter. Blizzard switched its Chinese distributor to NetEase.com and the two announced on July 16 that the game is ready to relaunch pending approvals from the Chinese government.</p>
<p><strong>More stories about Blizzard:</strong><br />
<div class="rssfeedme"><ul class="rssfeedme_ul"><li class="rssfeedme_li" id="" style="list-style:none;background:none;"><script type="text/javascript" src="http://widgets.freedom.com/feeds/rssheads/feedme.php?type=blog&amp;cat=gaming&amp;feedpath=tag/unique/feed/&amp;max=10&amp;description=0&amp;js=1"></script></li></ul></div></p>
<p><a href="http://gaming.freedomblogging.com/2009/08/05/blizzard-mmog-revenues-flat-delays-starcraft-ii-game/2693/">Blizzard MMOG revenues flat, delays StarCraft II game</a> is a post from: <a href="http://gaming.freedomblogging.com">The Blizzard Blog</a></p>
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		<title>Blizzard delays StarCraft II launch to 2010</title>
		<link>http://gaming.freedomblogging.com/2009/08/05/blizzard-delays-starcraft-ii-launch-to-2010/2685/</link>
		<comments>http://gaming.freedomblogging.com/2009/08/05/blizzard-delays-starcraft-ii-launch-to-2010/2685/#comments</comments>
		<pubDate>Wed, 05 Aug 2009 20:24:48 +0000</pubDate>
		<dc:creator>Tamara Chuang, a.k.a. The Gadgetress</dc:creator>
				<category><![CDATA[Activision Blizzard]]></category>
		<category><![CDATA[Star Craft]]></category>
		<category><![CDATA[earnings]]></category>
		<category><![CDATA[launch date]]></category>
		<category><![CDATA[StarCraft II]]></category>

		<guid isPermaLink="false">http://gaming.freedomblogging.com/?p=2685</guid>
		<description><![CDATA[Blizzardvision (aka Activision Blizzard Inc.) made it through another quarter. Its financial results are forthcoming as I go through this.
But spotted immediately in the press release: &#8220;As we prepare for next year, we have moved the expected release dates for two games, Activision Publishing&#8217;s Singularity and Blizzard Entertainment&#8217;s StarCraft II, into 2010,&#8221; said Robert Kotick, CEO [...]<p><a href="http://gaming.freedomblogging.com/2009/08/05/blizzard-delays-starcraft-ii-launch-to-2010/2685/">Blizzard delays StarCraft II launch to 2010</a> is a post from: <a href="http://gaming.freedomblogging.com">The Blizzard Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-full wp-image-236" src="http://gaming.freedomblogging.com/files/2008/07/blizzardvision.gif" alt="Activision + Blizzard = Blizzardvision" width="245" height="253" />Blizzardvision (aka Activision Blizzard Inc.) made it through another quarter. Its financial results are forthcoming as I go through this.</p>
<p>But spotted immediately in the <a href="http://investor.activision.com/releasedetail.cfm?ReleaseID=401548">press release</a>: &#8220;As we prepare for next year, we have moved the expected release dates for two games, Activision Publishing&#8217;s Singularity and Blizzard Entertainment&#8217;s StarCraft II, into 2010,&#8221; said Robert Kotick, CEO of Activision Blizzard.</p>
<p>So much for a nice Christmas &#8230;</p>
<p>More on Blizzardvision&#8217;s earnings coming this afternoon &#8230;</p>
<p><a href="http://gaming.freedomblogging.com/2009/08/05/blizzard-delays-starcraft-ii-launch-to-2010/2685/">Blizzard delays StarCraft II launch to 2010</a> is a post from: <a href="http://gaming.freedomblogging.com">The Blizzard Blog</a></p>
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		<title>Blizzard pulls out of upcoming job fair but others still hope to hire</title>
		<link>http://gaming.freedomblogging.com/2009/07/08/blizzard-others-looking-to-hire-at-video-game-job-fair/2583/</link>
		<comments>http://gaming.freedomblogging.com/2009/07/08/blizzard-others-looking-to-hire-at-video-game-job-fair/2583/#comments</comments>
		<pubDate>Wed, 08 Jul 2009 19:26:05 +0000</pubDate>
		<dc:creator>Tamara Chuang, a.k.a. The Gadgetress</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Jobs]]></category>
		<category><![CDATA[Anaheim]]></category>
		<category><![CDATA[game jobs]]></category>
		<category><![CDATA[game majors]]></category>
		<category><![CDATA[Irvine]]></category>
		<category><![CDATA[job fair]]></category>
		<category><![CDATA[Obsidian]]></category>
		<category><![CDATA[Say We All]]></category>
		<category><![CDATA[schools]]></category>
		<category><![CDATA[Westwood College]]></category>

		<guid isPermaLink="false">http://gaming.freedomblogging.com/?p=2583</guid>
		<description><![CDATA[
Our intern, Sandy Lee, will be bummed after she hears Blizzard Entertainment pulled out of this weekend&#8217;s video-game job fair. Not that she was hoping for a job with Irvine&#8217;s largest game company, but it was going to part of her first published story, titled &#8220;Blizzard, others looking to hire at video-game job fair.&#8221;  Alas, Blizzard [...]<p><a href="http://gaming.freedomblogging.com/2009/07/08/blizzard-others-looking-to-hire-at-video-game-job-fair/2583/">Blizzard pulls out of upcoming job fair but others still hope to hire</a> is a post from: <a href="http://gaming.freedomblogging.com">The Blizzard Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.blizzard.com/us/jobopp/"><img class="alignright size-full wp-image-2595" src="http://gaming.freedomblogging.com/files/2009/07/blizz-jobs.jpg" alt="Blizzard jobs" width="230" height="172" /></a></p>
<p><em>Our intern, Sandy Lee, will be bummed after she hears Blizzard Entertainment pulled out of this weekend&#8217;s video-game job fair. Not that she was hoping for a job with Irvine&#8217;s largest game company, but it was going to part of her first published story, titled &#8220;Blizzard, others looking to hire at video-game job fair.&#8221;  Alas, Blizzard is out, so we&#8217;ve had to update the story for her. </em></p>
<p>Blizzard Entertainment won&#8217;t be attending this weekend&#8217;s job fair in Anaheim as we previously thought. But the good news is that Westwood College&#8217;s &#8220;<a href="http://www.westwood-anaheim.com/">Gathering of Video Game Legends</a>&#8221; will continue even without the legendary company.</p>
<p>Several local game developers will be there with job openings. The public is invited to apply. Beyond the mostly entry-level jobs and internship opportunities, the event will include tips from the pros plus lots of games to play.</p>
<p><a href="http://www.westwood.edu/locations/california/anaheim-campus/">Westwood College in Anaheim</a> has hosted <a href="http://www.youtube.com/watch?v=ZzAQAhku8h4">such guests </a>before. The Anaheim campus, established in January 1999, has over 1,000 students with around 150 enrolled in its Game Art or Game Software Development <a href="http://www.westwood.edu/degree-programs/gaming/game-software-dev/degree.asp">programs</a>. </p>
<p>Several Orange County game companies will be there, including <a href="http://www.sayweall.com/">SayWeAll Games</a> of Aliso Viejo, Irvine&#8217;s <a href="http://armorgames.com/">Armor Games</a> and Irvine&#8217;s <a href="http://www.obsidianent.com/">Obsidian Entertainment</a>. Other companies with jobs include GrowIt and <a href="http://www.roomcandygames.com">Room Candy Games</a>.  </p>
<p>Blizzard has participated before but just couldn&#8217;t make it this year, said Shon Damron, a Blizzard media relations guy.</p>
<p>&#8220;Blizzard Entertainment was invited to participate but due to prior commitments, we are unable to attend,&#8221; Damron said.</p>
<p> It would have been a nice opportunity to meet Blizzard folks face to face. The company is constantly hiring and lists dozens of job openings on its <a href="http://www.blizzard.com/us/jobopp/">job site </a>plus this minimum requirement:</p>
<div>
<blockquote><p><em>You must have a passion for new technology and keep up to date with industry tools and trends. We&#8217;re looking for someone who always strives for elegance and simplicity, loves games, and wishes to help Blizzard Entertainment retain its position at the forefront of game development and customer service.</em></p></blockquote>
<p>Besides the job fair, the day will include plenty of input for professionals. Scheduled speakers are:</p>
<ul>
<li>11:15 – 11: 40   Chris Woodum, Woodum Studios &#8220;What you should include in a good portfolio&#8221;</li>
<li>11:45 – 12:10   Justin Lloyd, Infinite Monkey Factory   &#8220;What it takes to be successful in the game development business&#8221;   </li>
<li>12:15 – 12:40   Daniel McNeely,  Armor Games   &#8220;The Proverbs of Game Development&#8221;  </li>
<li>12:45 – 1:10   John Say, Say Design   &#8220;Fusion Innovation&#8221;</li>
</ul>
<p>Speakers will also be judges for some student game awards. A <a href="http://armorblog.com/2009/06/westwood-college-game-competition/">public judging session </a>is already under way and you can add your own vote at this <a href="http://armorblog.com/2009/06/westwood-college-game-competition/">LINK.</a></div>
<p><strong>::Details::</strong></p>
<p><strong>What:</strong> Westwood College job fair and 2D Game Development Competition on July 11th<br />
<strong>Where: </strong>Westwood College  Anaheim, 1551 S. Douglass Road, Anaheim, California. <a href="http://maps.google.com/maps?q=1551+S.+Douglass+Road,+Anaheim&amp;ie=UTF8&amp;split=0&amp;gl=us&amp;ei=FuhUSsvUL4mesgPPvMm6Dg&amp;z=16&amp;iwloc=A">Here&#8217;s a MAP</a>.<br />
<strong>When:</strong> Saturday, July 11, 2009</p>
<blockquote>
<ul>
<li>11 a.m. to 1:30 p.m. &#8212; Job Fair and published game viewing</li>
<li>11 a.m. to 1:30 p.m. &#8212; Game play</li>
<li>12 p.m. to 1:30 p.m. &#8212; Lecture sessions by industry leaders</li>
<li>1:30 p.m. &#8212; Development Competition Awards Ceremony</li>
</ul>
</blockquote>
<p><strong>Admission: </strong>Free<br />
<strong>More info: </strong>714-704-2720, <a href="http://landing.westwood.edu/gaming-public/">landing.westwood.edu/gaming-public</a></p>
<p><em>This post included research from Sandy Lee, our summer intern.</em></p>
<p><em>Earlier on the Blizzard Blog:</em><br />
<div class="rssfeedme"><ul class="rssfeedme_ul"><li class="rssfeedme_li" id="" style="list-style:none;background:none;"><script type="text/javascript" src="http://widgets.freedom.com/feeds/rssheads/feedme.php?type=blog&amp;cat=gaming&amp;feedpath=tag/unique/feed/&amp;max=10&amp;description=0&amp;js=1"></script></li></ul></div></p>
<p><a href="http://gaming.freedomblogging.com/2009/07/08/blizzard-others-looking-to-hire-at-video-game-job-fair/2583/">Blizzard pulls out of upcoming job fair but others still hope to hire</a> is a post from: <a href="http://gaming.freedomblogging.com">The Blizzard Blog</a></p>
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		<title>Interviews with StarCraft II lead developer, producer</title>
		<link>http://gaming.freedomblogging.com/2009/07/02/interviews-with-starcraft-ii-lead-developer-producer/2527/</link>
		<comments>http://gaming.freedomblogging.com/2009/07/02/interviews-with-starcraft-ii-lead-developer-producer/2527/#comments</comments>
		<pubDate>Thu, 02 Jul 2009 16:39:50 +0000</pubDate>
		<dc:creator>Tamara Chuang, a.k.a. The Gadgetress</dc:creator>
				<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[Latest game news]]></category>
		<category><![CDATA[Star Craft]]></category>
		<category><![CDATA[Chris Sigaty]]></category>
		<category><![CDATA[Rob Pardo]]></category>
		<category><![CDATA[SC2 sneak]]></category>
		<category><![CDATA[StarCraft II]]></category>

		<guid isPermaLink="false">http://gaming.freedomblogging.com/?p=2527</guid>
		<description><![CDATA[Ya, ya, we all know StarCraft II is coming out this year, or is expected to unless Blizzard feels the need to delay it. But for the Register&#8217;s mainstream readers, we offer an update on Blizzard, the upcoming game and what at least one fan site thinks about it.
This was part of our recent visit [...]<p><a href="http://gaming.freedomblogging.com/2009/07/02/interviews-with-starcraft-ii-lead-developer-producer/2527/">Interviews with StarCraft II lead developer, producer</a> is a post from: <a href="http://gaming.freedomblogging.com">The Blizzard Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ocregister.com/photos/game-blizzard-starcraft-2481535-one-fans/pid2481547"><img class="alignright size-full wp-image-2539" src="http://gaming.freedomblogging.com/files/2009/07/blizz-pardossjun09.jpg" alt="Photos from Blizzard's Rob Pardo and Chris Sigaty interviews." width="230" height="172" /></a>Ya, ya, we all know StarCraft II is coming out this year, or is expected to unless Blizzard feels the need to delay it. But for the Register&#8217;s mainstream readers, we offer an update on Blizzard, the upcoming game and what at least <a href="http://sclegacy.com">one fan site </a>thinks about it.</p>
<p>This was part of our recent visit to Blizzard&#8217;s Irvine headquarters, where the company opened its doors to press and select fan sites. We go to play the game, watch <a href="http://www.starcraft2.com/features/battlereports/1.xml">three battles</a> between pro gamers David Lee and Matt Cooper, talk to the lead developer and producer and eat all the Blizzard sandwiches we wanted (actually, just ordinary meat and cheese &#8230; but there was plenty of veggie sammies).</p>
<table border="1" cellpadding="3" width="250" align="right">
<tbody>
<tr bgcolor="#f0f0f0">
<th>StarCraft II sneaks</th>
</tr>
<tr>
<td><div class="rssfeedme"><ul class="rssfeedme_ul"><li class="rssfeedme_li" id="" style="list-style:none;background:none;"><script type="text/javascript" src="http://widgets.freedom.com/feeds/rssheads/feedme.php?type=blog&amp;cat=gaming&amp;feedpath=tag/sc2-sneak/feed/&amp;max=10&amp;description=0&amp;js=1"></script></li></ul></div></td>
</tr>
</tbody>
</table>
<p>So, check out today&#8217;s story in the Register with the no-duh headline, &#8220;<a href="http://www.ocregister.com/articles/game-blizzard-starcraft-2481535-one-fans">After 11 years, &#8216;StarCraft&#8217; sequel to emerge</a>.&#8221; Here&#8217;s a sneak peek:</p>
<blockquote><p><em>Back in March 1998, Blizzard Entertainmentreleased a completely new game, &#8220;StarCraft.&#8221;With its previous games selling more than a million copies in a year, the Irvine game developer had high hopes for its first science-fiction strategy game: It had 1 million games ready to sell on day one. &#8220;StarCraft&#8221; has since sold 11 million copies and remains one of the best-selling PC games today.</em></p>
<p><em>Now, multiply that by the massive resources Blizzard has today, from billions of dollars in game revenue to its 3,000 employees, which is 30 times what it had in 1998. Add in a decade of industry anticipation and fan excitement. Plus there&#8217;s the pressure to top every game Blizzard has released, including the latest update to &#8220;World of Warcraft,&#8221; which sold 2.8 million copies – in the first 24 hours.</em></p>
<p><em>&#8220;StarCraft II,&#8221; the long awaited sequel to 1998&#8217;s top PC game, is slated to launch by the end of the year. But it&#8217;s not just record sales the company envisions. Blizzard wants another classic.</em></p></blockquote>
<p><a href="http://www.ocregister.com/articles/game-blizzard-starcraft-2481535-one-fans">Read up </a>and continue watching this space for more tidbits gleaned from our visit to Blizzard. Meanwhile, here&#8217;s a video of our interviews with Rob Pardo, executive vice president of game design, and Chris Sigaty, lead producer of StarCraft II:</p>
<a href="http://gaming.freedomblogging.com/2009/07/02/interviews-with-starcraft-ii-lead-developer-producer/2527/"><em>Click here to view the embedded video.</em></a>
<p> Earlier:<br />
<div class="rssfeedme"><ul class="rssfeedme_ul"><li class="rssfeedme_li" id="" style="list-style:none;background:none;"><script type="text/javascript" src="http://widgets.freedom.com/feeds/rssheads/feedme.php?type=blog&amp;cat=gaming&amp;feedpath=/category/games/star-craft/feed/&amp;max=10&amp;description=0&amp;js=1"></script></li></ul></div></p>
<p><a href="http://gaming.freedomblogging.com/2009/07/02/interviews-with-starcraft-ii-lead-developer-producer/2527/">Interviews with StarCraft II lead developer, producer</a> is a post from: <a href="http://gaming.freedomblogging.com">The Blizzard Blog</a></p>
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		<title>WoW stuck at 11.5 million subscribers; Blizz focused on StarCraft, Diablo</title>
		<link>http://gaming.freedomblogging.com/2009/05/07/wow-stuck-at-115-million-subscribers-blizz-focused-on-starcraft-diablo/2201/</link>
		<comments>http://gaming.freedomblogging.com/2009/05/07/wow-stuck-at-115-million-subscribers-blizz-focused-on-starcraft-diablo/2201/#comments</comments>
		<pubDate>Thu, 07 May 2009 22:50:37 +0000</pubDate>
		<dc:creator>Tamara Chuang, a.k.a. The Gadgetress</dc:creator>
				<category><![CDATA[Activision Blizzard]]></category>
		<category><![CDATA[The Business]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[blizzardvision]]></category>
		<category><![CDATA[earnings]]></category>
		<category><![CDATA[netease]]></category>
		<category><![CDATA[subscribers]]></category>
		<category><![CDATA[the9]]></category>
		<category><![CDATA[unique]]></category>

		<guid isPermaLink="false">http://gaming.freedomblogging.com/?p=2201</guid>
		<description><![CDATA[So, some players have apparently moved on from WoW&#8217;s &#8220;Wrath of the Lich King.&#8221;
In Blizzardvision&#8217;s quarterly earnings call today, Blizzard&#8217;s CEO Mike Morhaime said that &#8220;11.5 million continued to play Warcraft, which is a significant increase from the same time last year.&#8221; 
But 11.5 million is the same number of people who were playing the game in [...]<p><a href="http://gaming.freedomblogging.com/2009/05/07/wow-stuck-at-115-million-subscribers-blizz-focused-on-starcraft-diablo/2201/">WoW stuck at 11.5 million subscribers; Blizz focused on StarCraft, Diablo</a> is a post from: <a href="http://gaming.freedomblogging.com">The Blizzard Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p><a href="http://gaming.freedomblogging.com/tag/activision/"><img class="alignright size-full wp-image-236" style="margin-left: 6px;margin-right: 6px" src="http://gaming.freedomblogging.com/files/2008/07/blizzardvision.gif" alt="Activision + Blizzard = Blizzardvision" width="172" height="177" /></a>So, some players have apparently moved on from WoW&#8217;s &#8220;Wrath of the Lich King.&#8221;</p>
<p>In <strong>Blizzardvision&#8217;s </strong>quarterly earnings call today, Blizzard&#8217;s CEO Mike Morhaime said that &#8220;11.5 million continued to play Warcraft, which is a significant increase from the same time last year.&#8221; </p>
<p>But 11.5 million is the <a href="http://gaming.freedomblogging.com/2008/12/23/wow-now-home-to-115-million-players/1368/">same number of people </a>who were playing the game in December, a month after the &#8220;Lich King&#8221; update launched.</p>
<p>Still, the game is adding new players all the time. &#8220;Lich King&#8221; was the top-selling PC game in the U.S. in the first three months of 2009, according to market researcher The NPD Group. Then again, it is Blizzard Entertainment. NPD also reported that six of the top 10 games in March were made by the Irvine game developer.</p>
<table border="1" cellpadding="3" width="250" align="right">
<tbody>
<tr bgcolor="#f0f0f0">
<th>Rank</th>
<th>Top-selling PC Games in March 2009 (U.S.)</th>
</tr>
<tr>
<td>2</td>
<td>World Of Warcraft: Wrath of the Lich King Expansion Pack</td>
</tr>
<tr>
<td>5</td>
<td>World Of Warcraft: Battle Chest</td>
</tr>
<tr>
<td>6</td>
<td>World Of Warcraft</td>
</tr>
<tr>
<td>9</td>
<td>World Of Warcraft: Burning Crusade Expansion Pack</td>
</tr>
<tr>
<td>12</td>
<td>Starcraft: Battle Chest</td>
</tr>
<tr>
<td>20</td>
<td>Diablo Battle Chest</td>
</tr>
<tr>
<td> </td>
<td>Source: The NPD Group</td>
</tr>
</tbody>
</table>
<p>What Blizzard is really concentrating on now is StarCraft 2 and Diablo 3, two games building on original titles from eight and 11 years ago. Both games were still in the top 20 PC games sold in March (see chart on right), Morhaime said.</p>
<p>&#8220;We had a strong March quarter despite the weak economy. This highlights the strong longevity of the games.</p>
<p>StarCraft 2 will begin an external beta test this summer, which &#8220;will signal the final stretch of development,&#8221; Morhaime said.</p>
<p>Also, a revamped Battle.net will be tested, offering new tools to make it easier for players to communicate with one another between games and manage all their Blizzard games with one login. </p>
<p>Blizzard&#8217;s contribution to Blizzardvision&#8217;s revenues (actually ActivisionBlizzard, but we know who&#8217;s more important) were mostly in the MMORPG category, which brought in $314 million during the quarter. Comparable results weren&#8217;t available since Activision and Blizzard <a href="http://gaming.freedomblogging.com/2008/07/10/blizzardvision-is-official/235/">didn&#8217;t merge until July 2008</a>.</p>
<p><span id="more-2201"></span></p>
<p>Overall, <a href="http://investor.activision.com/releasedetail.cfm?ReleaseID=382616">Blizzardvision&#8217;s financials </a>grew from the prior year, thanks partly to a stronger U.S. dollar and other investments. The company, which also develops &#8220;Guitar Hero&#8221; and &#8220;Call of Duty,&#8221; reported net income of $189 million on $981 million in revenues. A year ago, it had income of $43 million on $325 million revenues. The year-ago numbers don&#8217;t include results of both companies. More numbers are <a href="http://files.shareholder.com/downloads/ACTI/635748119x0x293312/3eb12711-d1ca-4f34-a272-5523017f19f9/Q1_CY09_FINAL.pdf">listed HERE</a>.</p>
<p>&#8220;We believe there continues to be growth in WoW in all regions but especially in China. Our first expansion launched eight months after it did here. We&#8217;re looking for a similar response when &#8220;Lich King&#8221; is launched there,&#8221; Morhaime said. </p>
<p>Morhaime barely addressed the changes in China, announced <a href="http://gaming.freedomblogging.com/2009/04/17/wow-in-chinas-got-a-new-operator/2135/">last month</a>. Blizzard awarded <a href="http://netease.com/">NetEase.com </a>a three-year contract to manage WoW in China. Previously, The9 had been its China partner <a href="http://www.escapistmagazine.com/news/view/91007">since WoW launched </a>in that country in 2005.</p>
<p>Morhaime said that Blizzard is already working with NetEase on <a href="http://gaming.freedomblogging.com/category/games/star-craft/">StarCraft 2 </a>and <a href="http://gaming.freedomblogging.com/2008/10/12/diablo-iii-first-impression/723/">Diablo 3 </a>so it made sense to consolidate the three games with one partner in China. </p>
<p>&#8220;Consoliding all games with one operator will help us operate more efficiently and put us in a better position to capture the growth in the market,&#8221; he said. </p>
<p>Morhaime, when asked, said Chinese players may experience some down time as Blizzard transitions to NetEase. More details for players in China is available at <a href="http://wow163.com">wow163.com</a>.</p>
<p>&#8220;We&#8217;re eager to get that in the hands of people as soon as possible,&#8221; he said.</p>
<p><em>More original stories from The Blizzard Blog:<br />
</em><div class="rssfeedme"><ul class="rssfeedme_ul"><li class="rssfeedme_li" id="" style="list-style:none;background:none;"><script type="text/javascript" src="http://widgets.freedom.com/feeds/rssheads/feedme.php?type=blog&amp;cat=gaming&amp;feedpath=tag/unique/feed/&amp;max=10&amp;description=0&amp;js=1"></script></li></ul></div></p>
<p><a href="http://gaming.freedomblogging.com/2009/05/07/wow-stuck-at-115-million-subscribers-blizz-focused-on-starcraft-diablo/2201/">WoW stuck at 11.5 million subscribers; Blizz focused on StarCraft, Diablo</a> is a post from: <a href="http://gaming.freedomblogging.com">The Blizzard Blog</a></p>
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		<title>Sizable harvest for gold farmers</title>
		<link>http://gaming.freedomblogging.com/2009/05/06/sizable-harvest-for-gold-farmers/2191/</link>
		<comments>http://gaming.freedomblogging.com/2009/05/06/sizable-harvest-for-gold-farmers/2191/#comments</comments>
		<pubDate>Wed, 06 May 2009 12:22:39 +0000</pubDate>
		<dc:creator>jsimmons</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Lich King]]></category>
		<category><![CDATA[The Business]]></category>
		<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[The Blizzard Report]]></category>

		<guid isPermaLink="false">http://gaming.freedomblogging.com/?p=2191</guid>
		<description><![CDATA[
Virtual cash selling &#8212; not just in &#8220;World of Warcraft&#8221; &#8212; is now a $10 billion industry that employs up to 1 million farmers in China alone, according to a report by the Virtual Economy Research Network. Dang &#8212; how long until we&#8217;ve got an official listing for the dollar-to-gold-coin exchange rate? WoW Insider
Choose a [...]<p><a href="http://gaming.freedomblogging.com/2009/05/06/sizable-harvest-for-gold-farmers/2191/">Sizable harvest for gold farmers</a> is a post from: <a href="http://gaming.freedomblogging.com">The Blizzard Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<ul>
<li>Virtual cash selling &#8212; not just in &#8220;World of Warcraft&#8221; &#8212; is now a $10 billion industry that employs up to 1 million farmers in China alone, according to a report by the <a href="http://virtual-economy.org/blog/update_on_chinese_gold_farming">Virtual Economy Research Network</a>. Dang &#8212; how long until we&#8217;ve got an official listing for the dollar-to-gold-coin exchange rate? <a href="http://www.wowinsider.com/2009/05/05/there-could-be-up-to-a-million-chinese-gold-farmers/">WoW Insider</a></li>
<li>Choose a side &#8212; red or blue Dew. The much-hyped Mountain Dew WoW tie-ins also have a Web promotion, where hardware is going to be given out. There&#8217;s rumors that the recently datamined battle-bot pets (<a href="http://www.mmo-champion.com/index.php?topic=53505.0">MMO Champion</a>) will be awarded, but I&#8217;ll go out on a limb and say that&#8217;s unlikely. <a href="http://www.blizzplanet.com/blog/comments/2009_world_of_warcraft_mountain_dew_game_fuel_launches_may_15/">BlizzPlanet</a></li>
</ul>
<p><a href="http://gaming.freedomblogging.com/2009/05/06/sizable-harvest-for-gold-farmers/2191/">Sizable harvest for gold farmers</a> is a post from: <a href="http://gaming.freedomblogging.com">The Blizzard Blog</a></p>
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		<title>On golden, crispy wings</title>
		<link>http://gaming.freedomblogging.com/2009/05/05/on-golden-crispy-wings/2165/</link>
		<comments>http://gaming.freedomblogging.com/2009/05/05/on-golden-crispy-wings/2165/#comments</comments>
		<pubDate>Tue, 05 May 2009 12:19:54 +0000</pubDate>
		<dc:creator>jsimmons</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Lich King]]></category>
		<category><![CDATA[Other MMOs]]></category>
		<category><![CDATA[The Business]]></category>
		<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[The Blizzard Report]]></category>

		<guid isPermaLink="false">http://gaming.freedomblogging.com/?p=2165</guid>
		<description><![CDATA[
Chicken mount? Yes, a chicken mount! MMO Champion
Poor The9. It lost its license to &#8220;World of Warcraft&#8221; after paying a hefty fee for China&#8217;s &#8220;Wrath of the Lich King&#8221; rights. However, the company now looks to be gearing up for something else &#8212; but we&#8217;re not sure what. The initial adverts for &#8220;World of Fight&#8221; use [...]<p><a href="http://gaming.freedomblogging.com/2009/05/05/on-golden-crispy-wings/2165/">On golden, crispy wings</a> is a post from: <a href="http://gaming.freedomblogging.com">The Blizzard Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<ul>
<li>Chicken mount? Yes, a chicken mount! <a href="http://www.mmo-champion.com/index.php?topic=53664.0">MMO Champion</a></li>
<li>Poor The9. It lost its license to &#8220;World of Warcraft&#8221; after paying a hefty fee for China&#8217;s &#8220;Wrath of the Lich King&#8221; rights. However, the company now looks to be gearing up for <em>something</em> else &#8212; but we&#8217;re not sure what. The initial adverts for &#8220;World of Fight&#8221; use WoW-style font, charging rumors that it&#8217;ll be a WoW knockoff. Alternatively, a piece of a starting zone from &#8220;Warhammer Online&#8221; shows up in, ahem, the WoF trailer; also, Warhammer publisher EA owns a a 15 percent stake in The9. This has fueled speculation that the pvp-based MMO, based on Game Workshop&#8217;s tabletop wargames world, will get a makeover for China as The9&#8217;s new flagship title. <a href="http://www.massively.com/2009/05/04/the9-releasing-world-of-warcraft-clone-or-warhammer-online/">Massively</a></li>
<li>And while &#8220;World of Warcraft&#8221; servers may be down this morning, the changes are plentiful &#8212; including dozens of changes to Ulduar (mostly nerfs). Combined with other recent boss changes, the dungeon&#8217;s initial stages should be much more welcoming (or much less full of fiery death?). <a href="http://www.wowinsider.com/2009/05/04/in-game-fixes-for-monday-may-4th/">WoW Insider</a></li>
</ul>
<p><a href="http://gaming.freedomblogging.com/2009/05/05/on-golden-crispy-wings/2165/">On golden, crispy wings</a> is a post from: <a href="http://gaming.freedomblogging.com">The Blizzard Blog</a></p>
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		<title>Stacking origami skill</title>
		<link>http://gaming.freedomblogging.com/2009/04/28/stacking-origami-skill/2145/</link>
		<comments>http://gaming.freedomblogging.com/2009/04/28/stacking-origami-skill/2145/#comments</comments>
		<pubDate>Tue, 28 Apr 2009 13:00:48 +0000</pubDate>
		<dc:creator>jsimmons</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Lich King]]></category>
		<category><![CDATA[Star Craft]]></category>
		<category><![CDATA[The Business]]></category>
		<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[The Blizzard Report]]></category>

		<guid isPermaLink="false">http://gaming.freedomblogging.com/?p=2145</guid>
		<description><![CDATA[
Ever wonder what an Owlkin would look like in real life? Like, as though it literally walked right out of your screen and onto your desktop? Blizzard&#8217;s got your answer, in the most literal sense &#8212; it interviews a &#8220;World of Warcraft&#8221; player who takes in-game avatars and recreates them with paper, a craft called [...]<p><a href="http://gaming.freedomblogging.com/2009/04/28/stacking-origami-skill/2145/">Stacking origami skill</a> is a post from: <a href="http://gaming.freedomblogging.com">The Blizzard Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<ul>
<li>Ever wonder what an Owlkin would look like in real life? Like, as though it literally walked right out of your screen and onto your desktop? Blizzard&#8217;s got your answer, in the most literal sense &#8212; it interviews a &#8220;World of Warcraft&#8221; player who takes in-game avatars and recreates them with paper, a craft called &#8220;papercraft.&#8221; <a href="http://www.wow-europe.com/en/community/spotlight/papercraft/index.html">Blizzard</a></li>
<li>Blizzard&#8217;s got new fan art up &#8212; this time, focusing on &#8220;StarCraft II.&#8221; <a href="http://www.blizzard.com/us/inblizz/fanart/ScreenShot.html">Blizzard</a></li>
<li>The Worlds.com vs. NCSoft lawsuit moved from Texas to California. <a href="http://www.massively.com/2009/04/27/worlds-com-vs-ncsoft-moves-from-texas-to-california/">Massively</a><br />
What does this mean for Blizzard? Well, Worlds claims that it owns the patents that allow persistent online worlds that use avatars &#8212; you know, worlds like &#8220;Everquest II,&#8221; &#8220;Warhammer Online&#8221; and &#8220;World of Warcraft.&#8221; Secondly, the district the case was to be tried in was notorious for its pro-plaintiff interpretations of copyright law, so the move will likely favor NCSoft. If NCSoft wins, any future action that Worlds.com could take against Blizzard (or any other company that produces an avatar-based persistent world) would face a significant uphill battle.</li>
</ul>
<p><a href="http://gaming.freedomblogging.com/2009/04/28/stacking-origami-skill/2145/">Stacking origami skill</a> is a post from: <a href="http://gaming.freedomblogging.com">The Blizzard Blog</a></p>
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		<title>WoW in China&#8217;s got a new operator</title>
		<link>http://gaming.freedomblogging.com/2009/04/17/wow-in-chinas-got-a-new-operator/2135/</link>
		<comments>http://gaming.freedomblogging.com/2009/04/17/wow-in-chinas-got-a-new-operator/2135/#comments</comments>
		<pubDate>Fri, 17 Apr 2009 16:43:07 +0000</pubDate>
		<dc:creator>jsimmons</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Latest game news]]></category>
		<category><![CDATA[Lich King]]></category>
		<category><![CDATA[The Business]]></category>
		<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[The Blizzard Report]]></category>

		<guid isPermaLink="false">http://gaming.freedomblogging.com/?p=2135</guid>
		<description><![CDATA[
It&#8217;s official &#8212; Blizzard&#8217;s now partnering with NetEase to host &#8220;World of Warcraft&#8221; in China. Blizzard posted a quick press release outlining the change, with no mention to The9, the game&#8217;s previous carrier, or plans to get &#8220;Wrath of the Lich King&#8221; off the ground. Blizzard
Looks like there&#8217;s been a world-first Yogg-Saron kill in Ulduar. [...]<p><a href="http://gaming.freedomblogging.com/2009/04/17/wow-in-chinas-got-a-new-operator/2135/">WoW in China&#8217;s got a new operator</a> is a post from: <a href="http://gaming.freedomblogging.com">The Blizzard Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<ul>
<li>It&#8217;s official &#8212; Blizzard&#8217;s now partnering with NetEase to host &#8220;World of Warcraft&#8221; in China. Blizzard posted a quick press release outlining the change, with no mention to The9, the game&#8217;s previous carrier, or plans to get &#8220;Wrath of the Lich King&#8221; off the ground. <a href="http://www.blizzard.com/us/press/090416.html">Blizzard</a></li>
<li>Looks like there&#8217;s been a world-first Yogg-Saron kill in Ulduar. It was the 25-man version, and Ensidia was the triumphant guild. His loot is the same level as other bosses &#8212; seems we&#8217;re to tackle hard modes if we want the good stuff. (Vodka got the first U.S. kill, as recorded <a href="http://www.wowinsider.com/2009/04/16/vodka-gets-north-american-first-yogg-saron-kill/">here</a>.) That leaves Algalon the Watcher, the hard-mode boss. It probably won&#8217;t be downed this week &#8212; guilds will have to clear other hard-mode content to approach it. <a href="http://www.mmo-champion.com/index.php?topic=50101.0">MMO Champion</a></li>
</ul>
<p><a href="http://gaming.freedomblogging.com/2009/04/17/wow-in-chinas-got-a-new-operator/2135/">WoW in China&#8217;s got a new operator</a> is a post from: <a href="http://gaming.freedomblogging.com">The Blizzard Blog</a></p>
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		<title>Race for world-first Ulduar kills still going</title>
		<link>http://gaming.freedomblogging.com/2009/04/15/race-for-world-first-ulduar-kills-still-going/2129/</link>
		<comments>http://gaming.freedomblogging.com/2009/04/15/race-for-world-first-ulduar-kills-still-going/2129/#comments</comments>
		<pubDate>Wed, 15 Apr 2009 18:30:05 +0000</pubDate>
		<dc:creator>jsimmons</dc:creator>
				<category><![CDATA[Activision Blizzard]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Latest game news]]></category>
		<category><![CDATA[Lich King]]></category>
		<category><![CDATA[The Business]]></category>
		<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[The Blizzard Report]]></category>

		<guid isPermaLink="false">http://gaming.freedomblogging.com/?p=2129</guid>
		<description><![CDATA[
So now that &#8220;World of Warcraft&#8221; patch 3.1 is released, what is a data-mining site like MMO Champion to do? Why, list all of Ulduar&#8217;s first kills and achievement firsts. As of noon on Wednesday, no one&#8217;s cleared Yogg-Saron, and no one&#8217;s really even come close to finishing achievements &#8212; it looks like Algalon the [...]<p><a href="http://gaming.freedomblogging.com/2009/04/15/race-for-world-first-ulduar-kills-still-going/2129/">Race for world-first Ulduar kills still going</a> is a post from: <a href="http://gaming.freedomblogging.com">The Blizzard Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<ul>
<li>So now that &#8220;World of Warcraft&#8221; patch 3.1 is released, what is a data-mining site like MMO Champion to do? Why, list all of Ulduar&#8217;s first kills and achievement firsts. As of noon on Wednesday, no one&#8217;s cleared Yogg-Saron, and no one&#8217;s really even come close to finishing achievements &#8212; it looks like Algalon the Observer, the hard-mode boss, will last longer than Malygos did. <a href="http://www.mmo-champion.com/index.php?topic=49671.0">MMO Champion</a></li>
<li>Another overseas WoW rumor &#8212; it looks like The9, the Chinese company that licenses the game overseas, may have lost the rights to distribute and operate the game. Either way, &#8220;Wrath of the Lich King&#8221; still isn&#8217;t out there, with reports saying that the Chinese government has rejected current iterations of &#8220;Wrath.&#8221; <a href="http://www.massively.com/2009/04/15/the9-reportedly-loses-wow-license-in-china-to-netease/">Massively</a></li>
</ul>
<p><a href="http://gaming.freedomblogging.com/2009/04/15/race-for-world-first-ulduar-kills-still-going/2129/">Race for world-first Ulduar kills still going</a> is a post from: <a href="http://gaming.freedomblogging.com">The Blizzard Blog</a></p>
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		<title>UC Irvine to dissect ‘World of Warcraft’ in new book</title>
		<link>http://gaming.freedomblogging.com/2009/03/30/uc-irvine-to-dissect-%e2%80%98world-of-warcraft%e2%80%99-in-new-book/2059/</link>
		<comments>http://gaming.freedomblogging.com/2009/03/30/uc-irvine-to-dissect-%e2%80%98world-of-warcraft%e2%80%99-in-new-book/2059/#comments</comments>
		<pubDate>Mon, 30 Mar 2009 14:25:46 +0000</pubDate>
		<dc:creator>Gary Robbins, science writer-editor</dc:creator>
				<category><![CDATA[The Business]]></category>
		<category><![CDATA[anthropologist]]></category>
		<category><![CDATA[author]]></category>
		<category><![CDATA[Bonnie Nardi]]></category>
		<category><![CDATA[book]]></category>
		<category><![CDATA[UC Irvine]]></category>
		<category><![CDATA[unique]]></category>

		<guid isPermaLink="false">http://gaming.freedomblogging.com/?p=2059</guid>
		<description><![CDATA[All those hours &#8212; days, really &#8212; that UC Irvine anthropologist and informatics specialist Bonnie Nardi has spent exploring the different ways that Americans and the Chinese use and play the computer game &#8220;World of Warcraft&#8221; has provided fodder for an upcoming book.
Nardi, a hardcore WoW fan, says she&#8217;s writing a book titled, &#8220;My Life [...]<p><a href="http://gaming.freedomblogging.com/2009/03/30/uc-irvine-to-dissect-%e2%80%98world-of-warcraft%e2%80%99-in-new-book/2059/">UC Irvine to dissect ‘World of Warcraft’ in new book</a> is a post from: <a href="http://gaming.freedomblogging.com">The Blizzard Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<div id="attachment_23365" class="wp-caption alignright" style="width: 310px"><a href="http://sciencedude.freedomblogging.com/files/2009/03/character-copy.jpg"><img class="size-medium wp-image-23365" src="http://sciencedude.freedomblogging.com/files/2009/03/character-copy-300x232.jpg" alt="" width="300" height="232" /></a><p class="wp-caption-text">image courtesy of Blizzard Entertainment</p></div>
<p>All those hours &#8212; days, really &#8212; that UC Irvine anthropologist and informatics specialist Bonnie Nardi has spent exploring the different ways that Americans and the Chinese use and play the computer game &#8220;<a href="http://www.worldofwarcraft.com/index.xml">World of Warcraft</a>&#8221; has provided fodder for an upcoming book.</p>
<p>Nardi, a hardcore WoW fan, says she&#8217;s writing a book titled, &#8220;My Life as a Night Elf Priest: An Anthropological account of World of Warcraft.&#8221; The boo, &#8220;explores ideas about play, and how digital technology shapes play. It will be awhile before it&#8217;s out &#8212; I hae one more major round of revisions,&#8221; she says.</p>
<p>Last year, the National Science Foundation awarded Nardi $100,000 to study why Americans go to greater lengths than the Chinese to modify WoW, the multi-player game produced by <a href="http://www.blizzard.com/us/">Blizzard Entertainment</a> in Irvine. (<a href="http://sciencedude.freedomblogging.com/2008/09/11/uci-tackles-world-of-warcraft-mystery/">Read story</a>). The story set off quite a debate about the cultural differences of game playing.</p>
<div id="attachment_23355" class="wp-caption alignleft" style="width: 220px"><a href="http://sciencedude.freedomblogging.com/files/2009/03/bonnie-copy.jpg"><img class="size-medium wp-image-23355" src="http://sciencedude.freedomblogging.com/files/2009/03/bonnie-copy-300x262.jpg" alt="" width="210" height="183" /></a><p class="wp-caption-text">UCI anthropologist Bonnie Nardi</p></div>
<p>Nardi has spent a lot of time at Internet cafes and other spots in Beijing and other parts of China studying how the Chinese play WoW, which have more than 5 million players worldwide. She is a widely published author, having written or co-written such books as, &#8220;Information Ecologies: Using Technology with Heart.&#8221;</p>
<p>She&#8217;s also published research on WoW. In one study, says a campus release, (Nardi<span> and co-author Justin Harris, a former graduate student in informatics, published a study called “Strangers and Friends: Collaborative Play in World of Warcraft” challenging the notion that the Internet leads to isolation. Through face-to-face interviews with players, they found the Internet breaks down barriers between strangers and encourages collaboration with those outside one’s usual economic and social realm.</span></p>
<p><strong>Follow Sciencedude </strong>on Twitter at grobbins and add him as a friend on Facebook.</p>
<p><span style="color: #99cc00"><strong>Did you miss &#8230;</strong></span></p>
<div class="entry">
<li><a href="http://sciencedude.freedomblogging.com/2009/03/29/oc-ranks-low-on-us-death-map/23207/">O.C. ranks low in deaths caused nationally by natural hazards</a></li>
<li><a href="http://sciencedude.freedomblogging.com/2009/03/28/time-to-worry-about-earthquake-swarm-near-north-oc/23113/"><strong>Is it time to worry about the earthquake swarm near Yorba Linda?</strong></a></li>
<li><a href="http://sciencedude.freedomblogging.com/2009/03/26/boeing-hb-unveils-the-future-of-transportation/22909/"><span style="color: #334499">Boeing-Huntington Beach unveils rocket plane in Mojave Desert</span></a></li>
<li><a href="http://sciencedude.freedomblogging.com/2009/03/23/bitter-sex-ed-battle-ends-at-uc-irvine/22623/">Bitter sex ed. battle ends at UC Irvine</a></li>
<li><a href="http://sciencedude.freedomblogging.com/2009/03/23/ocs-acaba-rides-robotic-arm-220-miles-above-earth/22715/"><span style="color: #334499">O.C. astronaut rides robotic arm 220 miles above Earth</span></a></li>
<li><a href="http://sciencedude.freedomblogging.com/2009/02/08/rare-photo-of-the-end-of-the-rainbow/18022/">Rare photo of the “end” of a rainbow in O.C.</a></li>
<li><a href="http://sciencedude.freedomblogging.com/2009/02/11/readers-swoon-at-end-of-the-rainbow-photos/18404/">O.C. rainbow photos put to Judy Garland’s “Somewhere Over the Rainbow”</a></li>
</div>
<p><a href="http://gaming.freedomblogging.com/2009/03/30/uc-irvine-to-dissect-%e2%80%98world-of-warcraft%e2%80%99-in-new-book/2059/">UC Irvine to dissect ‘World of Warcraft’ in new book</a> is a post from: <a href="http://gaming.freedomblogging.com">The Blizzard Blog</a></p>
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		<title>Meeting of the Masters</title>
		<link>http://gaming.freedomblogging.com/2009/03/26/meeting-of-the-masters/2051/</link>
		<comments>http://gaming.freedomblogging.com/2009/03/26/meeting-of-the-masters/2051/#comments</comments>
		<pubDate>Thu, 26 Mar 2009 13:20:17 +0000</pubDate>
		<dc:creator>jsimmons</dc:creator>
				<category><![CDATA[Blizzard Art]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Latest game news]]></category>
		<category><![CDATA[Lich King]]></category>
		<category><![CDATA[The Business]]></category>
		<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[The Blizzard Report]]></category>

		<guid isPermaLink="false">http://gaming.freedomblogging.com/?p=2051</guid>
		<description><![CDATA[
GDC09 brought together &#8220;Spore&#8221; and &#8220;SimCity&#8221; creator Will Wright, Blizzard&#8217;s Executive Vice President of Game Design Rob Pardo and a handful of other seasoned game professionals &#8212; and Joystiq reported on the conversation. Joystiq
Blood of Gladiators, the new expansion for &#8220;World of Warcraft Trading Card Game&#8221; is on shelves now. The loot cards in this [...]<p><a href="http://gaming.freedomblogging.com/2009/03/26/meeting-of-the-masters/2051/">Meeting of the Masters</a> is a post from: <a href="http://gaming.freedomblogging.com">The Blizzard Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<ul>
<li>GDC09 brought together &#8220;Spore&#8221; and &#8220;SimCity&#8221; creator Will Wright, Blizzard&#8217;s Executive Vice President of Game Design Rob Pardo and a handful of other seasoned game professionals &#8212; and Joystiq reported on the conversation. <a href="http://www.joystiq.com/2009/03/25/gdc09-joystiq-lunches-with-gaming-luminaries/">Joystiq</a></li>
<li>Blood of Gladiators, the new expansion for &#8220;World of Warcraft Trading Card Game&#8221; is on shelves now. The loot cards in this set include a Sandbox Tiger, which is an immobile spectral-tiger ride; an Epic Puprle Shirt, and a Foam Sword Rack that players can use in a gentler form of pvp. <a href="http://www.wowinsider.com/2009/03/25/new-tcg-expansion-blood-of-gladiators-out/">WoW Insider</a></li>
<li>New Blizzard fanart &#8212; this time it&#8217;s Death Knights (chibi versions included &#8212; so cute!). <a href="http://www.blizzard.com/us/inblizz/fanart/ScreenShot.html">Blizzard</a></li>
</ul>
<p><a href="http://gaming.freedomblogging.com/2009/03/26/meeting-of-the-masters/2051/">Meeting of the Masters</a> is a post from: <a href="http://gaming.freedomblogging.com">The Blizzard Blog</a></p>
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		<title>New Blizzard game in the works?</title>
		<link>http://gaming.freedomblogging.com/2009/03/24/new-blizzard-game-in-the-works/2043/</link>
		<comments>http://gaming.freedomblogging.com/2009/03/24/new-blizzard-game-in-the-works/2043/#comments</comments>
		<pubDate>Tue, 24 Mar 2009 19:46:25 +0000</pubDate>
		<dc:creator>jsimmons</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Jobs]]></category>
		<category><![CDATA[The Business]]></category>
		<category><![CDATA[The Blizzard Report]]></category>

		<guid isPermaLink="false">http://gaming.freedomblogging.com/?p=2043</guid>
		<description><![CDATA[
BlizzPlanet&#8217;s got the skinny on an unannounced new title from Blizzard &#8212; along with some job openings for it, for ambitious programmers out there. BlizzPlanet
Eurogamer&#8217;s got part one of a piece on gold farming posted. It looks at the history of the business and where it stands today &#8212; at $2 billion annually, according to some [...]<p><a href="http://gaming.freedomblogging.com/2009/03/24/new-blizzard-game-in-the-works/2043/">New Blizzard game in the works?</a> is a post from: <a href="http://gaming.freedomblogging.com">The Blizzard Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<ul>
<li>BlizzPlanet&#8217;s got the skinny on an unannounced new title from Blizzard &#8212; along with some job openings for it, for ambitious programmers out there. <a href="http://www.blizzplanet.com/blog/comments/a_fifth_blizzard_game_in_the_works_..._an_unannounced_game_-_march_2009/">BlizzPlanet</a></li>
<li>Eurogamer&#8217;s got part one of a piece on gold farming posted. It looks at the history of the business and where it stands today &#8212; at $2 billion annually, according to some estimates &#8212; and how some develeopers are planning on legitimizing the business, at least for their titles. <a href="http://www.eurogamer.net/articles/gold-trading-exposed-introduction-article">Eurogamer</a></li>
<li>The first round of winners for &#8220;StarCraft II&#8221; beta keys are up, but the contest is ongoing. <a href="http://www.starcraft2.com/features/contests/comic-winners.xml">Blizzard</a></li>
</ul>
<p><a href="http://gaming.freedomblogging.com/2009/03/24/new-blizzard-game-in-the-works/2043/">New Blizzard game in the works?</a> is a post from: <a href="http://gaming.freedomblogging.com">The Blizzard Blog</a></p>
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		<title>Who to blame when WoW is down and out</title>
		<link>http://gaming.freedomblogging.com/2009/03/20/who-to-blame-when-wow-is-down-and-out/1931/</link>
		<comments>http://gaming.freedomblogging.com/2009/03/20/who-to-blame-when-wow-is-down-and-out/1931/#comments</comments>
		<pubDate>Fri, 20 Mar 2009 23:14:13 +0000</pubDate>
		<dc:creator>Tamara Chuang, a.k.a. The Gadgetress</dc:creator>
				<category><![CDATA[The Business]]></category>
		<category><![CDATA[AT&T]]></category>
		<category><![CDATA[Chris Costello]]></category>
		<category><![CDATA[IDC]]></category>
		<category><![CDATA[Irvine]]></category>
		<category><![CDATA[unique]]></category>
		<category><![CDATA[web hosting]]></category>

		<guid isPermaLink="false">http://gaming.freedomblogging.com/?p=1931</guid>
		<description><![CDATA[The secret is out. The &#8220;World of Warcraft&#8221; literally exists in Irvine, in Piscataway, N.J., in Singapore and in Bangalore, India. It pays rent. Its landlord is AT&#38;T.
Blizzard Entertainment recently renewed its contract with AT&#38;T to house hundreds of WoW servers at some of the telecom company&#8217;s 38 data centers around the world, including one in [...]<p><a href="http://gaming.freedomblogging.com/2009/03/20/who-to-blame-when-wow-is-down-and-out/1931/">Who to blame when WoW is down and out</a> is a post from: <a href="http://gaming.freedomblogging.com">The Blizzard Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p><a href="http://gaming.freedomblogging.com/files/2009/03/attdatacenter389.jpg"><img class="alignright size-full wp-image-1979" style="margin-left: 6px;margin-right: 6px" src="http://gaming.freedomblogging.com/files/2009/03/attdatacenter389.jpg" alt="" width="272" height="201" /></a>The secret is out. The &#8220;World of Warcraft&#8221; literally exists in Irvine, in Piscataway, N.J., in Singapore and in Bangalore, India. It pays rent. Its landlord is AT&amp;T.</p>
<p>Blizzard Entertainment recently <a href="http://www.att.com/gen/press-room?pid=4800&amp;cdvn=news&amp;newsarticleid=26582">renewed its contract </a>with AT&amp;T to house hundreds of WoW servers at some of the telecom company&#8217;s <a href="http://www.att.com/Common/merger/files/pdf/remote_services/hosting_snapshot_2008.pdf">38 data centers</a> around the world, including one in Irvine.</p>
<p>How important is WoW to AT&amp;T? Very, says Chris Costello, Vice President of AT&amp;T Hosting and Application Services (and pictured below). She spoke to us to tell us more about AT&amp;T&#8217;s relationship with Blizzard, though she prefered to be more general about the importance of the game.</p>
<p><a href="http://gaming.freedomblogging.com/files/2009/03/chris-costello150.jpg"><img class="alignright size-full wp-image-2039" style="margin-left: 6px;margin-right: 6px" src="http://gaming.freedomblogging.com/files/2009/03/chris-costello150.jpg" alt="" width="150" height="216" /></a>&#8220;MMOs represent the majority of AT&amp;T&#8217;s gaming customers and are a very important and growing industry,&#8221; she said.</p>
<p>In fact, back in 2004, the same year WoW launched, AT&amp;T&#8217;s hosting division created a unit dedicated to the gaming industry. The company&#8217;s Core Gaming Practice had already been working with some clients since 2002 (including hosting Blizzard&#8217;s Battle.net) and decided to pursue the fledgling market of online games.</p>
<p>Today, the unit employs 140 engineers and provides 24/7 white-glove support to several companies, including <a href="http://www.corp.att.com/news/2005/06/20-1">Turbine</a> and <a href="http://www.corp.att.com/news/2005/08/24-1">Konami</a>. Server down? AT&amp;T already knows about it.</p>
<p><span id="more-1931"></span></p>
<table border="1" cellpadding="3" width="250" align="right">
<tbody>
<tr bgcolor="#ccffcc">
<th> </th>
<th>AT&amp;T data centers (U.S.) </th>
</tr>
<tr>
<td>1</td>
<td>Annapolis, MD</td>
</tr>
<tr>
<td>2</td>
<td>Atlanta, GA (Lithia Springs)</td>
</tr>
<tr>
<td>3</td>
<td>Atlanta, GA (Atlanta 2)</td>
</tr>
<tr>
<td>4</td>
<td>Boston, MA ( Watertown)</td>
</tr>
<tr>
<td>5</td>
<td>Chicago, IL (Lisle)</td>
</tr>
<tr>
<td>6</td>
<td>Chicago, IL (Oak Brook)</td>
</tr>
<tr>
<td>7</td>
<td>Dallas, TX (Dallas)</td>
</tr>
<tr>
<td>8</td>
<td>Dallas, TX (Allen)</td>
</tr>
<tr>
<td>9</td>
<td>Los Angeles Area (Hawthorne)</td>
</tr>
<tr>
<td>10</td>
<td>Los Angeles Area (Irvine)</td>
</tr>
<tr>
<td>11</td>
<td>Miami, FL</td>
</tr>
<tr>
<td>12</td>
<td>Nashville, TN</td>
</tr>
<tr>
<td>13</td>
<td>New York City, NY</td>
</tr>
<tr>
<td>14</td>
<td>New York Metro Area (Secaucus, NJ)</td>
</tr>
<tr>
<td>15</td>
<td>New York Metro II (Piscataway NJ)</td>
</tr>
<tr>
<td>16</td>
<td>Orlando, FL</td>
</tr>
<tr>
<td>17</td>
<td>Phoenix, AZ(Mesa)</td>
</tr>
<tr>
<td>18</td>
<td>San Diego, CA, US (Koll)</td>
</tr>
<tr>
<td>19</td>
<td>San Francisco, CA(Redwood City)</td>
</tr>
<tr>
<td>20</td>
<td>San Francisco, CA (San Jose)</td>
</tr>
<tr>
<td>21</td>
<td>Seattle Area (Lynwood)</td>
</tr>
<tr>
<td>22</td>
<td>Washington, DC Area (Ashburn, VA)</td>
</tr>
</tbody>
</table>
<p>Data centers are one of the few areas within the tech industry that is still growing, according to Melanie Posey, research director of Web-hosting services for market researcher IDC. Growth isn&#8217;t as much as before &#8212; from a low double-digits to single digits &#8212; but as businesses seek to offload Web hosting to save money, companies like AT&amp;T&#8217;s hosting division benefit.</p>
<p>&#8220;The more successful a gaming company, that&#8217;s good for AT&amp;T because the company&#8217;s hosting requirements is going up and AT&amp;T can charge for that,&#8221; Posey said.</p>
<p>While Posey didn&#8217;t have a breakdown as to how much room games are taking up at data centers worldwide, she said it&#8217;s definitely an area that won&#8217;t hurt too much during an economic downturn.</p>
<p>&#8220;Across the board, anything that is entertainment-oriented has a better chance of holding up in an economic downturn,&#8221; she said. &#8220;You still need to be entertained even if you&#8217;re unemployed.&#8221;</p>
<p>(Blizzard said the same thing. See the earlier story, &#8220;<a href="http://www.ocregister.com/articles/blizzard-wow-game-2185770-new-sams">Blizzard gets bigger despite economic downturn</a>.&#8221;)</p>
<p>Targeting gaming companies has been lucrative for AT&amp;T. The amount of bandwidth gamers have gobbled up grew 200 percent last year, from the prior year, Costello said. And according to <a href="http://www.att.com/gen/press-room?pid=6158&amp;cat=1&amp;u=177">this podcast</a> with Costello, AT&amp;T is hosting &#8220;most of the largest online gamers in the world today.&#8221;</p>
<table border="1" cellpadding="3" width="200" align="right">
<tbody>
<tr align="right" bgcolor="#ccffcc">
<th> </th>
<th>AT&amp;T Data Centers (World)</th>
</tr>
<tr>
<td>1</td>
<td>Amsterdam, Netherlands</td>
</tr>
<tr>
<td>2</td>
<td>Birmingham, England</td>
</tr>
<tr>
<td>3</td>
<td>Frankfurt, Germany</td>
</tr>
<tr>
<td>4</td>
<td>London, England</td>
</tr>
<tr>
<td>5</td>
<td>Nice, France</td>
</tr>
<tr>
<td>6</td>
<td>Paris, France</td>
</tr>
<tr>
<td>7</td>
<td>Hong Kong, China</td>
</tr>
<tr>
<td>8</td>
<td>Shanghai, China</td>
</tr>
<tr>
<td>9</td>
<td>Shanghai, China</td>
</tr>
<tr>
<td>10</td>
<td>Shanghai, China</td>
</tr>
<tr>
<td>11</td>
<td>Singapore</td>
</tr>
<tr>
<td>12</td>
<td>Sydney, Australia</td>
</tr>
<tr>
<td>13</td>
<td>Asahi, Tokyo, Japan</td>
</tr>
<tr>
<td>14</td>
<td>Tokyo, Japan</td>
</tr>
<tr>
<td>15</td>
<td>Toronto, Canada</td>
</tr>
<tr>
<td>16</td>
<td>Bangalore, India</td>
</tr>
</tbody>
</table>
<p>Of course, for the gamer, this probably doesn&#8217;t mean much. But beyond Tuesday&#8217;s weekly maintenance done by Blizzard, has there really been a lot of outages of in recent years?</p>
<p>While you can&#8217;t blame AT&amp;T for every outage (there are planned ones for upgrades by Blizzard), AT&amp;T is proactively managing the network 24/7.</p>
<p>&#8220;Whether a client is providing their own managed services or leveraging a service provider, customers must look at the criticality of the application, required service levels, engineering the design appropriately (e.g.. load balancing, server clustering, automatic failover) to ensure a high availability application,&#8221; Costello said.</p>
<p>Also, has AT&amp;T invested significantly to make sure gamers can connect to servers as fast as possible &#8211; meaning less of a delay between thumping keyboard controls and action on the screen.</p>
<p>&#8220;Gamers come to AT&amp;T because we offer some of the lowest latency levels in the world,&#8221; Costello said.</p>
<p>She wouldn&#8217;t be specific as to how low, but added, &#8220;A couple hundred milliseconds can make a big difference in the performance of a game.&#8221;</p>
<p>And when a significant event, like a major patch or a new game, comes along, AT&amp;T offers the game company &#8220;<a href="http://www.business.att.com/enterprise/Family/application-hosting-enterprise/synaptic-hosting-enterprise/">AT&amp;T&#8217;s Synaptic Hosting</a>,&#8221; which is like a pit crew that steps in to help manage excess traffic. It&#8217;s an on-demand utility that gives companies twice as much bandwidth. They pay for it when they need it.</p>
<p>&#8220;AT&amp;T continues to see major demand for gaming clients. We serve some of the largest MMOs in the world and continue to see large and small &#8216;players&#8217; alike looking for AT&amp;T to help power the IT infrastructure of the games platforms,&#8221; Costello said.</p>
<p><em>Read past popular stories from The Blizzard Blog: </em><br />
<div class="rssfeedme"><ul class="rssfeedme_ul"><li class="rssfeedme_li" id="" style="list-style:none;background:none;"><script type="text/javascript" src="http://widgets.freedom.com/feeds/rssheads/feedme.php?type=blog&amp;cat=gaming&amp;feedpath=tag/unique/feed/&amp;max=10&amp;description=0&amp;js=1"></script></li></ul></div></p>
<p><a href="http://gaming.freedomblogging.com/2009/03/20/who-to-blame-when-wow-is-down-and-out/1931/">Who to blame when WoW is down and out</a> is a post from: <a href="http://gaming.freedomblogging.com">The Blizzard Blog</a></p>
]]></content:encoded>
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		<slash:comments>5</slash:comments>
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		<title>The Blizzard Report: Tentative tier 8 stats</title>
		<link>http://gaming.freedomblogging.com/2009/03/19/the-blizzard-report-tentative-tier-8-stats/1959/</link>
		<comments>http://gaming.freedomblogging.com/2009/03/19/the-blizzard-report-tentative-tier-8-stats/1959/#comments</comments>
		<pubDate>Thu, 19 Mar 2009 12:28:48 +0000</pubDate>
		<dc:creator>jsimmons</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Latest game news]]></category>
		<category><![CDATA[Lich King]]></category>
		<category><![CDATA[Star Craft]]></category>
		<category><![CDATA[The Business]]></category>
		<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[The Blizzard Report]]></category>

		<guid isPermaLink="false">http://gaming.freedomblogging.com/?p=1959</guid>
		<description><![CDATA[
More fan art at Blizzard&#8217;s site &#8212; more buxom young adventuresses. Seems to be a recurring theme as of late. Blizzard
Tier 8 stats for &#8220;World of Warcraft&#8221; upon the PTR. Remember, take these numbers with a grain of salt &#8212; they&#8217;re apt to change before they get released on live. MMO Champion
More news from WoW [...]<p><a href="http://gaming.freedomblogging.com/2009/03/19/the-blizzard-report-tentative-tier-8-stats/1959/">The Blizzard Report: Tentative tier 8 stats</a> is a post from: <a href="http://gaming.freedomblogging.com">The Blizzard Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<ul>
<li>More fan art at Blizzard&#8217;s site &#8212; more buxom young adventuresses. Seems to be a recurring theme as of late. <a href="http://www.blizzard.com/us/inblizz/fanart/ScreenShot.html">Blizzard</a></li>
<li>Tier 8 stats for &#8220;World of Warcraft&#8221; upon the PTR. Remember, take these numbers with a grain of salt &#8212; they&#8217;re apt to change before they get released on live. <a href="http://www.mmo-champion.com/index.php?topic=44966.0">MMO Champion</a></li>
<li>More news from WoW PTR &#8212; it looks like the reward for being tops in season 5 Arena standings is a 310% speed undead frost wyrm. It looks awesome, and it&#8217;s a mount that&#8217;ll really turn heads. <a href="http://www.wowinsider.com/2009/03/18/arena-season-5-mount-is-a-frost-wyrm/">WoW Insider</a></li>
<li>Hot on the heels of the &#8220;Wrath of the Lich King&#8221; delay in China (and not-so-hot behind the on-again, off-again Australian ratings saga), Germany&#8217;s Social Affairs Minister is saying that violent games &#8212; including WoW &#8212; should be restricted to adults only. Of course, that&#8217;s a far cry from Germany actually restricting anything. <a href="http://www.massively.com/2009/03/18/german-social-affairs-minister-wants-wow-classified-adults-only/">Massively</a></li>
</ul>
<p><a href="http://gaming.freedomblogging.com/2009/03/19/the-blizzard-report-tentative-tier-8-stats/1959/">The Blizzard Report: Tentative tier 8 stats</a> is a post from: <a href="http://gaming.freedomblogging.com">The Blizzard Blog</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>The Blizzard Report</title>
		<link>http://gaming.freedomblogging.com/2009/03/17/the-blizzard-report-3/1947/</link>
		<comments>http://gaming.freedomblogging.com/2009/03/17/the-blizzard-report-3/1947/#comments</comments>
		<pubDate>Tue, 17 Mar 2009 13:31:59 +0000</pubDate>
		<dc:creator>jsimmons</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Latest game news]]></category>
		<category><![CDATA[Other MMOs]]></category>
		<category><![CDATA[The Business]]></category>
		<category><![CDATA[The Blizzard Report]]></category>

		<guid isPermaLink="false">http://gaming.freedomblogging.com/?p=1947</guid>
		<description><![CDATA[
That &#8220;Wrath of the Lich King&#8221; delay in China may have something to do with a stronger stance on online game approvals. The country&#8217;s said it would like to &#8220;tighten approval criteria&#8221; for the burgeoning market, and will hold a meeting Wednesday to outline its new approval process. Massively
Oh, and happy birthday &#8220;Everquest.&#8221; The genre-defining [...]<p><a href="http://gaming.freedomblogging.com/2009/03/17/the-blizzard-report-3/1947/">The Blizzard Report</a> is a post from: <a href="http://gaming.freedomblogging.com">The Blizzard Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<ul>
<li>That &#8220;Wrath of the Lich King&#8221; delay in China may have something to do with a stronger stance on online game approvals. The country&#8217;s said it would like to &#8220;tighten approval criteria&#8221; for the burgeoning market, and will hold a meeting Wednesday to outline its new approval process. <a href="http://www.massively.com/2009/03/16/china-to-impose-more-restrictions-on-foreign-online-games/">Massively</a></li>
<li>Oh, and happy birthday &#8220;Everquest.&#8221; The genre-defining MMO turned 10 Monday. <a href="http://kotaku.com/5171211/so-i-guess-everquest-turns-10-today">Kotaku</a></li>
<li>It&#8217;s not Blizzard news, per se, but Marvel just signed a deal with Gazillion Entertainment to make (another) comic-book MMO. Now, the real question &#8212; Dr. Strange or Cloak? <a href="http://www.massively.com/2009/03/17/marvel-signs-10-year-contract-sees-an-mmo-in-its-future/">Massively</a></li>
</ul>
<p><a href="http://gaming.freedomblogging.com/2009/03/17/the-blizzard-report-3/1947/">The Blizzard Report</a> is a post from: <a href="http://gaming.freedomblogging.com">The Blizzard Blog</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>The Blizzard Report: What happens when we die?</title>
		<link>http://gaming.freedomblogging.com/2009/03/16/the-blizzard-report-what-happens-when-we-die/1943/</link>
		<comments>http://gaming.freedomblogging.com/2009/03/16/the-blizzard-report-what-happens-when-we-die/1943/#comments</comments>
		<pubDate>Mon, 16 Mar 2009 12:31:05 +0000</pubDate>
		<dc:creator>jsimmons</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Latest game news]]></category>
		<category><![CDATA[Lich King]]></category>
		<category><![CDATA[The Business]]></category>
		<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[The Blizzard Report]]></category>

		<guid isPermaLink="false">http://gaming.freedomblogging.com/?p=1943</guid>
		<description><![CDATA[
A little morbid, sure, but a valid question &#8212; who&#8217;s going to let your online friends know when you die? The AP has detailed resources addressing just that question, linked via GamePolitics. GamePolitics
Blizzard&#8217;s opened a creative writing contest for aspirational authors. Better write your short-story masterpiece quickly, though &#8212; submissions are due April 12. Blizzard
The [...]<p><a href="http://gaming.freedomblogging.com/2009/03/16/the-blizzard-report-what-happens-when-we-die/1943/">The Blizzard Report: What happens when we die?</a> is a post from: <a href="http://gaming.freedomblogging.com">The Blizzard Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<ul>
<li>A little morbid, sure, but a valid question &#8212; who&#8217;s going to let your online friends know when you die? The AP has detailed resources addressing just that question, linked via GamePolitics. <a href="http://www.gamepolitics.com/2009/03/16/if-you-die-who-will-tell-your-wow-guild-friends">GamePolitics</a></li>
<li>Blizzard&#8217;s opened a creative writing contest for aspirational authors. Better write your short-story masterpiece quickly, though &#8212; submissions are due April 12. <a href="http://www.blizzard.com/us/inblizz/contests/writing/">Blizzard</a></li>
<li>The Chinese distributor of &#8220;World of Warcraft,&#8221; The9, says it faces bankruptcy if &#8220;Wrath of the Lich King&#8221; doesn&#8217;t get the go-ahead in China soon. <a href="http://www.wowinsider.com/2009/03/14/chinese-wow-provider-the9-faces-bankruptcy/">WoW Insider</a></li>
<li>Hefty new set of PTR notes for 3.1. These, as ever, are likely to change before the patch actually goes live &#8212; but it&#8217;s nice to have a peek into what&#8217;s going on. <a href="http://www.mmo-champion.com/index.php?topic=44025.0">MMO Champion</a></li>
</ul>
<p><a href="http://gaming.freedomblogging.com/2009/03/16/the-blizzard-report-what-happens-when-we-die/1943/">The Blizzard Report: What happens when we die?</a> is a post from: <a href="http://gaming.freedomblogging.com">The Blizzard Blog</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>The Blizzard Report: Stomped by a level 19</title>
		<link>http://gaming.freedomblogging.com/2009/03/05/the-blizzard-report-stomped-by-a-level-19/1921/</link>
		<comments>http://gaming.freedomblogging.com/2009/03/05/the-blizzard-report-stomped-by-a-level-19/1921/#comments</comments>
		<pubDate>Thu, 05 Mar 2009 14:54:14 +0000</pubDate>
		<dc:creator>jsimmons</dc:creator>
				<category><![CDATA[Blizzard Art]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Latest game news]]></category>
		<category><![CDATA[Lich King]]></category>
		<category><![CDATA[Other MMOs]]></category>
		<category><![CDATA[The Business]]></category>
		<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[The Blizzard Report]]></category>

		<guid isPermaLink="false">http://gaming.freedomblogging.com/?p=1921</guid>
		<description><![CDATA[
&#8220;Twinking&#8221; is a hot-button issue in &#8220;World of Warcraft.&#8221; It&#8217;s when a player maximizes a low-level character, using the best-possible items and enhancements, and then goes to battlegrounds and fights other players. Drayner, one of the players who makes these twinks, wrote an open letter to Blizzard asking that the practice &#8212; which Blizzard&#8217;s been careful [...]<p><a href="http://gaming.freedomblogging.com/2009/03/05/the-blizzard-report-stomped-by-a-level-19/1921/">The Blizzard Report: Stomped by a level 19</a> is a post from: <a href="http://gaming.freedomblogging.com">The Blizzard Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<ul>
<li>&#8220;Twinking&#8221; is a hot-button issue in &#8220;World of Warcraft.&#8221; It&#8217;s when a player maximizes a low-level character, using the best-possible items and enhancements, and then goes to battlegrounds and fights other players. Drayner, one of the players who makes these twinks, wrote an <a href="http://twinkinfo.com/2009/03/open-letter-to-blizzard-pre-patch-31-edition/">open letter</a> to Blizzard asking that the practice &#8212; which Blizzard&#8217;s been careful not to take a stance on &#8212; be legitimized and have some measure of balance paid to it. The most fascinating part? The reaction of the WoW community (warning, some salty language in the posts in the links). <a href="http://www.wowinsider.com/2009/03/04/the-state-of-twinking/">WoW Insider</a></li>
<li>Besides the other info on bosses in the upcoming Ulduar expansion, MMO Champion also dug up a great set of spoilers for Yogg-Saron from sound files in &#8220;World of Warcraft.&#8221; It looks like the elder god of death had a stronger hand in Azeroth than expected &#8230; <a href="http://www.mmo-champion.com/index.php?topic=42367.0">MMO Champion</a></li>
<li>New fanart up at Blizzard. Looks like it&#8217;s &#8220;World of Warcraft&#8221;: Girls of Exodar edition this time, with six new pieces featuring Draenei. <a href="http://www.blizzard.com/us/inblizz/fanart/ScreenShot.html">Blizzard</a></li>
<li>Finally, Irvine, take notice: San Diego just declared March 16 to be Sony Online Entertainment Day, with a celebration on Tuesday. <a href="http://www.massively.com/2009/03/04/san-diego-declares-day-in-honor-of-soe/">Massively</a></li>
</ul>
<p><a href="http://gaming.freedomblogging.com/2009/03/05/the-blizzard-report-stomped-by-a-level-19/1921/">The Blizzard Report: Stomped by a level 19</a> is a post from: <a href="http://gaming.freedomblogging.com">The Blizzard Blog</a></p>
]]></content:encoded>
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		<title>The Blizzard Report: &#8220;StarCraft&#8221; in the classroom</title>
		<link>http://gaming.freedomblogging.com/2009/03/03/the-blizzard-report-starcraft-in-the-classroom/1913/</link>
		<comments>http://gaming.freedomblogging.com/2009/03/03/the-blizzard-report-starcraft-in-the-classroom/1913/#comments</comments>
		<pubDate>Tue, 03 Mar 2009 13:00:37 +0000</pubDate>
		<dc:creator>jsimmons</dc:creator>
				<category><![CDATA[Activision Blizzard]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Jobs]]></category>
		<category><![CDATA[Lich King]]></category>
		<category><![CDATA[Star Craft]]></category>
		<category><![CDATA[The Business]]></category>
		<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[The Blizzard Report]]></category>

		<guid isPermaLink="false">http://gaming.freedomblogging.com/?p=1913</guid>
		<description><![CDATA[
Ah, youth &#8212; those wild, impetuous days spent dreaming of professionally playing &#8220;StarCraft&#8221; in Korea, preparing by scraping up money and playing the game 60-80 hours a week. Then it all comes crashing down, and you find yourself at UC Berkeley, teaching a class on the game you spent so much time on. What? That [...]<p><a href="http://gaming.freedomblogging.com/2009/03/03/the-blizzard-report-starcraft-in-the-classroom/1913/">The Blizzard Report: &#8220;StarCraft&#8221; in the classroom</a> is a post from: <a href="http://gaming.freedomblogging.com">The Blizzard Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<ul>
<li>Ah, youth &#8212; those wild, impetuous days spent dreaming of professionally playing &#8220;StarCraft&#8221; in Korea, preparing by scraping up money and playing the game 60-80 hours a week. Then it all comes crashing down, and you find yourself at UC Berkeley, teaching a class on the game you spent so much time on. What? That doesn&#8217;t sound like your life at all? Well, it&#8217;s Alan Feng&#8217;s. He was interviewed over at GosuGamers on his class, how he got it started, and what he covers. <a href="http://www.gosugamers.net/starcraft/features/2457">GosuGamers</a></li>
<li>&#8220;Wrath of the Lich King&#8221; is still bringing in the honors &#8212; right now, it&#8217;s up for Best Game of the Year from the British Academy of Film and Television Arts (for 2008 &#8212; guess the Brits like to take their time on those kinds of decisions). It&#8217;s also garnered best MMO game of the year from the Academy of Interactive Arts and Sciences. Not so shabby for an expansion pack, no? <a href="http://www.wowinsider.com/2009/03/02/wotlk-nominated-for-bafta-wins-one-out-of-three-at-aias/">WoW Insider</a></li>
<li>In case you&#8217;d applied, Activision Blizzard just hired its new Senior Vice President and Managing Director of European Publishing &#8212; congratulations, Thibaud de Saint-Quentin. <a href="http://www.massively.com/2009/03/02/activision-blizzard-appoints-new-european-senior-vp/">Massively</a></li>
</ul>
<p><a href="http://gaming.freedomblogging.com/2009/03/03/the-blizzard-report-starcraft-in-the-classroom/1913/">The Blizzard Report: &#8220;StarCraft&#8221; in the classroom</a> is a post from: <a href="http://gaming.freedomblogging.com">The Blizzard Blog</a></p>
]]></content:encoded>
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		<title>Photos: Orc on wolf mount spotted at Blizzard&#8217;s headquarters!</title>
		<link>http://gaming.freedomblogging.com/2009/02/26/photos-of-blizzards-new-courtyard-creature/1799/</link>
		<comments>http://gaming.freedomblogging.com/2009/02/26/photos-of-blizzards-new-courtyard-creature/1799/#comments</comments>
		<pubDate>Thu, 26 Feb 2009 18:25:54 +0000</pubDate>
		<dc:creator>Tamara Chuang, a.k.a. The Gadgetress</dc:creator>
				<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[Blizzard Art]]></category>
		<category><![CDATA[The Business]]></category>
		<category><![CDATA[Irvine]]></category>
		<category><![CDATA[statue]]></category>
		<category><![CDATA[unique]]></category>
		<category><![CDATA[Weta Workshop]]></category>

		<guid isPermaLink="false">http://gaming.freedomblogging.com/?p=1799</guid>
		<description><![CDATA[Remember the Orc Warrior on Wolf Mount, the foot-tall sculpture Blizzard Entertainment gave as a gift to every single employee last year? That creature was a pint-size model of the real thing, which arrived on the company&#8217;s Irvine campus this week.
Blizzard commissioned the 12-foot statue for its courtyard from the Weta Workshop, the same New Zealand [...]<p><a href="http://gaming.freedomblogging.com/2009/02/26/photos-of-blizzards-new-courtyard-creature/1799/">Photos: Orc on wolf mount spotted at Blizzard&#8217;s headquarters!</a> is a post from: <a href="http://gaming.freedomblogging.com">The Blizzard Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ocregister.com/photos/orc-alert-foot-2318309-orc-on-wolf-spotted-in-irvine" target="_blank"></a><a href="http://www.ocregister.com/photos/orc-alert-foot-2318309-orc-on"><img class="alignright size-full wp-image-1817" src="http://gaming.freedomblogging.com/files/2009/02/blizzstat230.jpg" alt="" width="230" height="172" /></a>Remember the Orc Warrior on Wolf Mount, the foot-tall sculpture Blizzard Entertainment gave as a gift to <a href="http://gaming.freedomblogging.com/2008/12/12/whats-it-like-to-work-for-blizzard/1316/">every single employee</a> last year? That creature was a pint-size model of the real thing, which arrived on the company&#8217;s Irvine campus this week.</p>
<p>Blizzard commissioned the 12-foot statue for its courtyard from the <a href="http://www.wetanz.com/weta-workshop-services/">Weta Workshop</a>, the same New Zealand film-effects company that worked on &#8220;The Lord of the Rings&#8221; movies. The giant bronzed orc riding a wolf is, obviously, inspired from Blizzard&#8217;s own Warcraft games.</p>
<p>And we&#8217;ve got a slide show of all the cool installation photos. Click the <a href="http://www.ocregister.com/photos/orc-alert-foot-2318309-orc-on">image </a>on the right to get started.</p>
<p><a href="http://gaming.freedomblogging.com/files/2009/02/blizzstatdscn2185.jpg"><img class="alignnone size-thumbnail wp-image-1861" src="http://gaming.freedomblogging.com/files/2009/02/blizzstatdscn2185-150x150.jpg" alt="" width="150" height="150" /> </a><a href="http://gaming.freedomblogging.com/files/2009/02/blizzstatdscn2151.jpg"><img class="alignnone size-thumbnail wp-image-1855" src="http://gaming.freedomblogging.com/files/2009/02/blizzstatdscn2151-150x150.jpg" alt="" width="150" height="150" /> </a><a href="http://gaming.freedomblogging.com/files/2009/02/blizzstatdscn2149.jpg"><img class="alignnone size-thumbnail wp-image-1853" src="http://gaming.freedomblogging.com/files/2009/02/blizzstatdscn2149-150x150.jpg" alt="" width="150" height="150" /> </a><a href="http://gaming.freedomblogging.com/files/2009/02/blizzstatdscn2141.jpg"><img class="alignnone size-thumbnail wp-image-1851" src="http://gaming.freedomblogging.com/files/2009/02/blizzstatdscn2141-150x150.jpg" alt="" width="150" height="150" /> </a></p>
<p>I first heard about this when I stopped by Chief Operating Officer Paul Sams&#8217; office last fall to write about his crazy, humongous collection of Blizzard toys, treasures and other artifacts (see &#8220;<a title="Man who collects all things Blizzard" rel="bookmark" href="http://gaming.freedomblogging.com/2008/11/12/photos-man-who-collects-all-things-blizzard/980/">Man who collects all things Blizzard.</a>&#8221;  He, in turn, mentioned that Blizzard is one of those cool companies to work for not just because you get to play games, but it piles <a href="http://www.ocregister.com/articles/employees-blizzard-company-2250480-sams-work">heaps of love </a>on its employees, including handing out a full-sized sword on an employee&#8217;s fifth anniversary. </p>
<p>The smaller sculpture was a thank you to its crew, Sams said. </p>
<p>Anyway, take a look yourself in the photos below: Sams holding up the model and the real thing. See more cool shots, courtesy of Blizzard&#8230; </p>
<p> <a href="http://gaming.freedomblogging.com/files/2009/02/blizzpsa560.jpg"><img class="size-medium wp-image-1813 alignnone" style="margin-left: 6px;margin-right: 6px" src="http://gaming.freedomblogging.com/files/2009/02/blizzpsa560-300x188.jpg" alt="" width="240" height="150" /> </a><a href="http://gaming.freedomblogging.com/files/2009/02/blizzstat230b.jpg"><img class="alignnone size-full wp-image-1819" src="http://gaming.freedomblogging.com/files/2009/02/blizzstat230b.jpg" alt="" width="210" height="273" /></a></p>
<p><em>More installation photos (images courtesy of Blizzard). Click to enlarge:</em></p>
<p><a href="http://gaming.freedomblogging.com/files/2009/02/blizzstatdscn2188.jpg"><img class="alignnone size-thumbnail wp-image-1863" src="http://gaming.freedomblogging.com/files/2009/02/blizzstatdscn2188-150x150.jpg" alt="" width="150" height="150" /> </a><a href="http://gaming.freedomblogging.com/files/2009/02/blizzstatdscn2160.jpg"><img class="alignnone size-thumbnail wp-image-1857" src="http://gaming.freedomblogging.com/files/2009/02/blizzstatdscn2160-150x150.jpg" alt="" width="150" height="150" /> </a><a href="http://gaming.freedomblogging.com/files/2009/02/blizzstatp1040869.jpg"><img class="alignnone size-thumbnail wp-image-1869" src="http://gaming.freedomblogging.com/files/2009/02/blizzstatp1040869-150x150.jpg" alt="" width="150" height="150" /> </a><a href="http://gaming.freedomblogging.com/files/2009/02/blizzstatdscn2221.jpg"><img class="alignnone size-thumbnail wp-image-1867" src="http://gaming.freedomblogging.com/files/2009/02/blizzstatdscn2221-150x150.jpg" alt="" width="150" height="150" /> </a><a href="http://gaming.freedomblogging.com/files/2009/02/blizzstatdscn2140.jpg"><img class="alignnone size-thumbnail wp-image-1849" src="http://gaming.freedomblogging.com/files/2009/02/blizzstatdscn2140-150x150.jpg" alt="" width="150" height="150" /> </a><a href="http://gaming.freedomblogging.com/files/2009/02/blizzstatdscn2193.jpg"><img class="alignnone size-thumbnail wp-image-1865" src="http://gaming.freedomblogging.com/files/2009/02/blizzstatdscn2193-150x150.jpg" alt="" width="150" height="150" /> </a><a href="http://gaming.freedomblogging.com/files/2009/02/blizzstatdscn2164.jpg"><img class="alignnone size-thumbnail wp-image-1859" src="http://gaming.freedomblogging.com/files/2009/02/blizzstatdscn2164-150x150.jpg" alt="" width="150" height="150" /> </a><a href="http://gaming.freedomblogging.com/files/2009/02/blizzstatdscn0582.jpg"><img class="alignnone size-thumbnail wp-image-1847" src="http://gaming.freedomblogging.com/files/2009/02/blizzstatdscn0582-150x150.jpg" alt="" width="150" height="150" /></a></p>
<p><em>Older posts you may be interested in:</em></p>
<ul>
<li><a title="Permanent Link to Australian AG says WoW, other MMOs, must be rated" rel="bookmark" href="http://gaming.freedomblogging.com/2009/02/18/australian-ag-says-wow-other-mmos-must-be-rated/1692/">Australian AG says WoW, other MMOs, must be rated</a></li>
<li><a title="Permanent Link to Australia’s ban may be somewhat overblown" rel="bookmark" href="http://gaming.freedomblogging.com/2009/02/06/australias-ban-may-be-somewhat-overblown/1600/">Australia’s ban may be somewhat overblown</a></li>
<li><a title="What’s it like to work for Blizzard?" rel="bookmark" href="http://gaming.freedomblogging.com/2008/12/12/whats-it-like-to-work-for-blizzard/1316/">What’s it like to work for Blizzard?</a></li>
<li><a title="Man who collects all things Blizzard" rel="bookmark" href="http://gaming.freedomblogging.com/2008/11/12/photos-man-who-collects-all-things-blizzard/980/">Photos: Man who collects all things Blizzard</a></li>
<li><a title="Permanent Link to Line for Warcraft’s ‘Lich King’ grows to 1,000+ in Anaheim" rel="bookmark" href="http://gaming.freedomblogging.com/2008/11/12/1030-pm-lich-king-line-update-at-anaheim-frys/1054/">Line for Warcraft’s ‘Lich King’ grows to 1,000+ in Anaheim</a></li>
<li><a title="Scenes from Warcraft’s ‘Lich King’ launch in Anaheim" rel="bookmark" href="http://gaming.freedomblogging.com/2008/11/13/scenes-from-wows-lich-king-launch-in-anaheim/1106/">Scenes from Warcraft’s ‘Lich King’ launch in Anaheim</a></li>
<li><a title="A father’s tribute to Ezra, the World of Warcraft fan with brain cancer" rel="bookmark" href="http://gaming.freedomblogging.com/2008/10/24/a-fathers-tribute-to-ezra-the-world-of-warcraft-fan-with-brain-cancer/856/">A father’s tribute to Ezra, the World of Warcraft fan with brain cance</a>r</li>
<li><a title="Permanent Link to Fresh photos and first impressions at BlizzCon" rel="bookmark" href="http://gaming.freedomblogging.com/2008/10/10/fresh-photos-and-first-impressions-at-blizzcon/709/">Fresh photos and first impressions at BlizzCon</a></li>
<li><a title="Permanent Link to Early photos from BlizzCon 2008" rel="bookmark" href="http://gaming.freedomblogging.com/2008/10/09/early-photos-from-blizzcon-2008/673/">Early photos from BlizzCon 2008</a></li>
</ul>
<p><a href="http://gaming.freedomblogging.com/2009/02/26/photos-of-blizzards-new-courtyard-creature/1799/">Photos: Orc on wolf mount spotted at Blizzard&#8217;s headquarters!</a> is a post from: <a href="http://gaming.freedomblogging.com">The Blizzard Blog</a></p>
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