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A father’s tribute to Ezra, the World of Warcraft fan with brain cancer

October 24th, 2008, 8:29 am by

**Update, 10/29/08 – Ezra’s memorial service

**UPDATE, 3 p.m. — Added comments from Blizzard Entertainment in “Blizzard offers condolences to Warcraft fan who died of cancer“**

Ezra Chatterton, who many readers got to know in May 2007 when Blizzard Entertainment granted his wish, died this week after a nearly 20-month struggle with brain cancer.

Ezra fought to the end, says his father, Micah (both pictured on right), who has kept us updated throughout the ordeal.

I remember meeting Ezra at Blizzard’s headquarters last year. The then 10-year-old didn’t dwell on his cancer or feel sorry for himself. He was much more interested in relaying his character ideas to Blizzard’s artists and developers. His wish? To create a character in the World of Warcraft. Read the original story at “Blizzard makes WoW wish a reality.”  

His father, Micah, wanted to say thanks to all WoW players who offered support, plus the non-Warcraft readers who offered kind words. Micah, a writer himself, also wrote a tribute to his son to share with readers. This came from Micah this morning:

Ezra died at 9:45 on Monday night. The cancer attacked those portions of the brain that control breathing, and his lungs eventually shut down. He was conscious until the very end, and though he couldn’t speak, he could still communicate with me through hand gestures and nods. Ezra was in pain, gasping for breath, and very scared, but up to a few hours before he died, he was asking for ice cream and choosing the things I read to him. As much as I feared the cancer would take his mind and memory away from him, he held onto those as long as he could. Read the rest of this entry »

When art school and Blizzard converge

October 1st, 2008, 12:25 pm by

“Art/Studies From Blizzard Entertainment,” a new art exhibit opening today at the Laguna College of Art & Design is FANTASTIC! It’s even better if you’re a Blizzard fan.

I was stunned, shocked and exhilarated to see pieces from the unreleased games “World of Warcraft: Wrath of the Lich King,” “StarCraft II” and “Diablo III.” Many pieces were dated 2007 and had familiar artist names, such as Peter Lee. Many pieces also weren’t signed, presumably because these came straight out of the sketch pads of Blizzard headquarters. (Click HERE for the slideshow)

Click on the image below for a slideshow by Register photographer Cindy Yamanaka.

I stopped by the college Tuesday to snap these photos and get a personal tour from curator Ed Thorell, who color-coded the exhibit — blue for StarCraft, red for Diablo and white for Warcraft. A projector and an iMac also played trailers from the games.

The show features original pieces from Blizzard artists. But this isn’t a show of just the final works of art. It includes the rough sketches and detailed drawings that led up to end result. The college wanted Blizzard to show the process it takes artists to create video game art.

“Even though there is so much high-concept art from Blizzard, we’re trying to reinforce (to students) that everything starts from a sketchpad,” said curator Ed Thorell, pictured on right.

[Note: I originally thought this was a dual show of student and Blizzard staff work. It's not. This is pure Blizzard art. I'll post later about game-art students talking about their favorite Blizzard pieces.]

How did the school get so lucky? Last year, the school started its video-game major and attracted faculty from Blizzard, Dreamworks Animation and Double Helix Games (a merger of Shiny Entertainment and The Collective). This year, Blizzard employees Ely Cannon and Wendy Vetter are on staff.

There are 28 students in the school’s game major, more than double from last year, said Sandy Appleoff (pictured on right), the college’s chair of the Game Art major. Showing the ‘process’ of creating art will hopefully drill into students the need to practice drawing daily.

“The initial concept stage of doing lots of little thumbnails is so important. When (students) see Blizzard artists doing it, this reinforces that drawing every day is important,” Appleoff said. ”When the show hits, they’ll all be clinging to their sketch pads.”

For all those heading to Anaheim next week for BlizzCon, take a short trip to Laguna Beach and visit the school’s gallery. The show runs through Oct. 27.

::details::

What: Art/Studies From Blizzard Entertainment 

When: Reception is Oct. 23, public is invited

Where: Laguna College Art & Design gallery, 2222 Laguna Canyon in Laguna Beach
Here’s a link to the Google Map

Web site: lagunacollege.edu

Exhibit hours: Exhibit runs Oct. 1 to 27.
Monday to Friday, 9 a.m. to 5 p.m.
Saturday, 9 a.m. to 3 p.m.

Related:

Ezra update: WoW fan with cancer suffers stroke

August 21st, 2008, 11:02 am by

**Update** Ezra Chatterton passed away on Oct. 20, 2008. Read his father’s tribute HERE.

For World of Warcraft fans who have been following the plight of young Ezra Chatterton, I just heard from his father Micah and his son’s condition continues to worsen.

[For those tuning in: Ezra was diagnosed with brain cancer in Spring 2007. The Make-A-Wish Foundation granted his wish to spend a day with Blizzard Entertainment to develop his own character for the game (like Ahab Wheathoof pictured below, his quest and his fiery weapon, pictured below). I've been posting updates every few months (see below) because of the interest from thousands of WoW fans everywhere.]WoW’s new fiery crossbow, built to Ezra’s specs.

Last Thursday, Ezra suffered a stroke that for a time left him unable to wake fully or communicate, Micah writes. The tumor that had been shrinking is regrowing quickly. He’s on a high-dose of medication and still has pain, vision problems, lethargy and right-side weakness. It’s looking grave but Ezra remains optimistic. Says Micah:

Up until last week, Ezra was doing as well as he’d ever been, and one of his favorite pastimes was to try to work out every conceivable talent combination for our Ephoenix and a few of our other characters once Wrath of the Lich King comes out.  As soon as he’d settled on one build, and weighed all the arguments for and against it, a new beta would come out, and the process would begin again.  WOW has been a consistent comfort to him through his cancer, something that he can devote himself to mentally, whether his body agrees or not.

Micah’s personal note to fans everywhere:

Wishing on Warcraft story in OCRegister

To all of you WoW players and others who have kept Ezra in your thoughts and prayers through this last year and a half, please believe that your support has helped us immensely. Ezra has already outstretched the doctors’ expectations for his health by a mile. Your kindness has been a big part of that, along with the generosity  of Blizzard, the steadfastness of family, and the astonishing optimism of Ezra himself.  We hope that he continues to prove the doctors wrong.  Please keep him in your thoughts always.  Thank you all.

Micah and Ezra are still optimistic that the new treatments will work. I still hope to interview Ezra someday when he’s developing a game for Blizzard.

If you want to send Ezra a personal note, e-mail him at ephoenix@earthlink.net

Past Ezra coverage:

Blizzard’s ticket lottery begins today

August 20th, 2008, 9:31 am by

blizzconticket2.jpgIf you didn’t get tickets to BlizzCon last week, you can begin “opting in” to a lottery for 3,000 tickets today. Don’t worry if you don’t get to it immediately, the opt-in period continues until Sunday evening, Aug. 24.

Blizzard Entertainment released details yesterday on how to snag an extra pair of tickets for the October fan fest in Anaheim, but the company didn’t say when this would start.

As mentioned last week following the ticketing mess, the remaining tickets will be sold by a lottery.  To be eligible, you needed to have an active Blizzard account (to the store, not to games like World of Warcraft) on or before 9 p.m. last Tuesday, Aug. 12, when the 12,000 tickets officially sold out (Read “Blizzard speaks: BlizzCon mess might have been avoided.”) You also must be an adult in your country and not yet have purchased a ticket for this year’s event.

More details at: BlizzCon 2008 Ticket Drawing FAQ. Catch up on the BlizzCon 2008 ticket mishap:

Blizzard posts lottery details for more BlizzCon tickets

August 19th, 2008, 10:51 am by

blizzconticket2.jpgBlizzard Entertainment just released details on how to snag one of 3,000 extra tickets to its upcoming BlizzCon fan fest this October in Anaheim.

As mentioned last week following the ticketing mess, the remaining tickets will be sold by a lottery.  To be eligible, you needed to have an active Blizzard account (to the store, not to games like World of Warcraft) on or before 9 p.m. last Tuesday, Aug. 12, when the 12,000 tickets officially sold out (Read “Blizzard speaks: BlizzCon mess might have been avoided.”) You also must be an adult in your country and not yet have purchased a ticket for this year’s event.

Just before the drawing, Blizzard will hold an opt-in period so you can enter eligible Blizzard accounts into a drawing for the chance to purchase two BlizzCon 2008 tickets. According to Blizzard:

 Once the opt-in period begins (on a date to be determined), you’ll see an opt-in feature when you log in to Blizzard Account Management. The opt-in period will last for several days. We will announce the date that the opt-in period will begin, along with the duration of the opt-in period, in advance on our websites. Please check back regularly.

After the opt-in period ends, we will randomly select 1,500 eligible Blizzard Accounts from the opt-in pool to receive the opportunity to purchase up to two BlizzCon 2008 tickets. If selected, you will be notified via email with further information about how to purchase the tickets.

Prior to the end of the opt-in period, please ensure the contact information (both email address and phone number) associated with the Blizzard Account is accurate and up to date, so that we may contact you if you are selected. To check and update your information, log in to Blizzard Account Management.

More details at: BlizzCon 2008 Ticket Drawing FAQ.

Catch up on the BlizzCon 2008 ticket mishap:

Blizzard says BlizzCon snafu might have been avoided

August 15th, 2008, 11:19 am by

blizzconticket2.jpgIf Blizzard could start this week over, the Irvine game company tells me it probably would. Blizzard’s online ticketing meltdown still has fans steamed that they went through two tortuous days trying to buy a $100 ticket to BlizzCon, the fan fest happening in October in Anaheim. (Read the background on this HERE.)

Blizzard has finally responded to questions I originally asked Wednesday. Shon Damron, Blizzard’s PR manager, responded to my questions (UPDATE: Shon later told me these responses were from the man himself: Mike Morhaime, Blizzard’s CEO and co-founder):

Q: Can you, meaning Blizzard, be specific as to what technically happened and why do you think the system broke down? Was it outsourced?

Blizzard: The issues that people faced were due to an incredible rush to purchase tickets. Last year we sold about two tickets per minute, selling out in 72 hours, and this year, with 50% more tickets available, we sold out in a combined total of 15 minutes. This meant that thousands of people were trying to purchase tickets at the same time, so some people were not able to get all the way through the purchase process before the tickets had been sold out.

Q: Any idea how many requests you were hit with to bring the system down?

Blizzard: We don’t have an exact number, but it’s safe to assume that it was well into the thousands.

Q: Last year, it took 3 days to sell out of 8,000 tickets. Sounds like many, many more fans wanted tickets this year. What was the difference this year? More out-of-state, international fans?

Blizzard: Most likely it has to do with the fact that we currently have more announced games in development than ever before. The 2nd World of Warcraft expansion is in beta testing, StarCraft II is well into development, and we recently announced Diablo III at our Worldwide Invitational event in Paris. Our goal was to address additional demand by adding another convention hall and 50% more tickets, but clearly that was not enough. We’re continuing to review the entire process in order to better address these issues for future Blizzard events.

Q: Lots of complaints from frustrated fans who stayed up for two days refreshing their screens, getting tickets into their carts and then nothing. Will they have any recourse?

Blizzard: We plan to make 3000 more tickets available for purchase via a drawing. We will have more details on that soon, but it’s important to note that only people who created a Blizzard Account for the Online Store by the time the Sold Out message was posted on Tuesday (9:00PM PDT) will be eligible to purchase any of the tickets available in the drawing. Having a drawing will help us avoid the rush to buy tickets that resulted in people not being able to get all the way through the purchase process.

Q: If Blizzard could rewind time and go back to Monday, what would/could you do differently?

Blizzard: Having seen the level of demand we had for tickets this year, we believe that the drawing we’ll use for selling the additional 3000 tickets would have helped avoid the complications that players experienced this week.

Q: Does BlizzCon need to be bigger?

Blizzard: It’s clear that we needed to accommodate even more people for BlizzCon this year. By offering 3000 more tickets, on top of the 4000 we had already added compared to last year, this year’s show will be approximately 90% bigger. As with our games, we want to ensure that BlizzCon attendees have a high-quality entertainment experience at the show, so we have to be careful about how many tickets we sell. That said, we’ll continue to evaluate all the options available to us for future shows.

Related:

3,000 more BlizzCon tickets and a Blizzard apology

August 13th, 2008, 11:27 pm by

blizzconticket2.jpgAt least five times today, I spoke to or heard from Blizzard’s PR manager who told me that the company would be responding to several questions I asked. So, I patiently waited, while interviewing other sources who might offer insight into what happened on Monday and Tuesday.

Unfortunately, Blizzard did not come through even as the day’s last communication at 5:37 p.m. promised an update in 30 minutes.

This is the first time Blizzard has not responded to my request for an interview.  However, I should mention, I usually give them more than a day. So I turned in my story, “Will fans forgive Blizzard?

But as I typed this up, I noticed that Blizzard co-founder Mike Morhaime has posted an apology. (Whoa! And 3,000 more tickets will be made available via lottery!)

There’s still time for Blizzard to respond to my questions. This is the Internet, after all, where history changes with the click of a right left-mouse button.

But it seems that seething fans may already be letting it pass. I spoke to Mike Schramm at WowInsider (who offered a detailed overview of how this all went down). His two main gripes with Blizzard is that the lack of communication to fans and that Blizzard let this drag on, forcing people to hover near their computers for two days. But, as Schramm told me, “I think a lot of people understand that Blizzard is a company that makes video games and not a company who sells tickets.”

The background: Tickets to the Irvine game company’s BlizzCon fan convention went on sale Monday. Huge demand broke the system, which was in a continuous state of maintenance till evening. Blizzard said it would try again at the ‘start of business’ Tuesday morning. So again, fans flooded Blizzard’s system on Tuesday and the site kept its ‘under maintenance‘ page up. It later said tickets would go on sale 12:50 p.m. By 1 p.m., a sign said tickets were sold out but more tickets would go on sale again at 8 p.m. Those sold out quickly. The aggravation for many fans was not that tickets sold out so quickly, that was expected. Rather, they were upset about the numerous hours they wasted waiting around because Blizzard was unprepared. Late Wednesday night, Blizzard apologized and said it will offer 3,000 more tickets via a lottery.

Past coverage:

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