Letting Spore fans upload their own creations to the new “Spore Comic Book Creator” is absolutely part of the deal, Lucy Bradshaw, Spore’s executive producer, told me. She just missed my deadline for an earlier piece on the comic-book software, developed here in OC by Planetwide Games.
“Absolutely, that is the direction we’re headed,” she confirmed. “The full intention is to allow people to upload their own Spore assets.”
The free comic-book tool will be available online on the same day the game launches, Sept. 7. Users will be able to send video and images directly to the tool from the game. At Planetwide’s Mashon.com site, users pick comic-book templates and drag-and-drop art onto those templates. All images, including video, can be resized and rearranged to create a story line. When completed, users can click the ‘share’ button and send links to personal blogs and social-networking accounts.
“It’s a lot about continuing to engage players with creativity. With the Mashon Spore, we’ve got that,” Bradshaw said.
Spore’s launch is one of the most anticipated this year for a PC game. That’s because Spore is from Will Wright, the creator of SimCity and The Sims. Beside the personalized Spore comic books, EA is also integrating links to YouTube and T-shirt site Zazzle.com within the game so fans can upload videos and create Spore T-shirts without leaving the game.
“We really look at all of our partnerships as ways players can take the game outside of the game,” she said.
The software will be demonstrated at Planetwide’s booth at Comic-Con, which starts Thursday. If you’re at the show and a fan of Spore, catch Spore creator Will Wright’s speech in room 6CDEF at 11:30 a.m. on July 24.