Blizzardvision (that’s Irvine-based Blizzard Entertainment’s parent company, Activision Blizzard Inc.) said today that it did better than it thought it would during its latest quarter.
The company cited World of Warcraft as one of a small handful of games credited for the second quarter’s “overperformance,” even as the company financials showed Blizzard’s successful World of Warcraft revenues were roughly flat though still a big chunk of Blizzardvision’s revenues.
“During a challenging economic climate, Activision Blizzard grew its quarterly North American and European market share,” Robert Kotick, CEO of Activision Blizzard, said in a statement.
But the big news is that Blizzard delayed the launch of StarCraft II to 2010. Kotick said that this is to coincicde with launch of new Battle.net online gaming service, which is expected to launch early next year. StarCraft, for non-Blizzard fans, is not a massively multiplayer game. But gamers will be able to play a handful of other players online via Battlenet, a service that first launched in 1996.
Mike Morhaime, Blizzard’s CEO, elaborated further during Wednesday’s conference call with the game developer’s usual mantra: “We must get the games right before we release them,” he said, offering no apologies.
As many know, Blizzard has delayed games in the past, including the original Diablo in 1996. Diablo missed the Christmas shopping season and came out on the last day of that year. It’s gone on to sell millions and the company is now working on Diablo 3.
Blizzard itself issued a press release on the StarCraft II delay about 30 minutes after the corporate earnings release came out:
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